Principal Technical Artist
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About the role
Studio Gobo is an established AAA games studio, part of the Keywords family. Our team has worked on multiple world class projects for companies such as Guerrilla Games, Arkane, Warner Bros, Ubisoft, Disney and Tencent. Projects include Lego Horizon Adventures, Redfall, Hogwarts Legacy, For Honor, Marvel Super Heroes: Guardians of the Galaxy and Star Wars: Rise Against the Empire playsets for Disney Infinity. Studio Gobo is looking for a Principal Technical Artist to join the team on a new AAA Character Action game. As Principal Technical Artist you are expected to hold a wealth of knowledge in dealing with the technical issues around content creation for video games. have a proven track record of resolving the most complex and broad-reaching challenges in relationship to content construction and take an active role in developing and maintaining pipelines, while also supporting the team to deliver cutting edge visuals. At Studio Gobo, we're proud to be an equal opportunity workplace. We offer a comprehensive benefits package and an award-winning environment that support your growth and well-being. We've been recognized seven times by GamesIndustry.Biz as one of the Best Mid-Sized Game Studios to work for in the U.K. Responsibilities Oversees game performance, defines technical limits, tracks and communicates performance statistics and ensures the relevant teams adhere to these targets. Extensive knowledge of game engines like Unreal and previous experience working with proprietary engines including creation of new tools to support content creation or pipeline development. Works with art and tech art leadership with regards to planning and implementing solutions that support content creation and enhance visual quality with performance in mind. Proactively raise technical concerns, performance bottlenecks and defines strategies and mitigations. Offer day to day technical support to the content creators on the team Extensive knowledge of DCC software like Max, Maya, Houdini, Blender, Substance. The building and management of tools and pipelines, including aiding content through from dcc packages into the game engine. Comfortable with developing tools and workflow enhancements using scripting languages like Python or C# and GUI libraries like PySide Able to effectively share their experience and expertise to mentor more junior team members. Understands emerging trends and technologies within videogames and make strategic recommendations as to how they may benefit or impact the project, organization or the technical art team. A solid understanding of rendering pipelines and physically based rendering Requirements Shipped one or more AAA games as a Principal Technical Artist Shipped a project using unreal engine 5 and has a solid understanding of identifying performance bottlenecks. Expert understanding of modern game content creation processes, including specifically authoring content that is nanite and lumen compliant and to budget constraints. Expert understanding of deploying and profiling of content in builds. Experience with Unreal Insights, PIX/RenderDoc. Experience with Shader/material optimisation and methods to reduce cost, especially in relation to Nanite, Lumen and Virtual Shadow Maps Knowledge working with foliage, defining authoring guidelines and constructing pipelines in unreal engine 5 a plus. Excellent communication, interpersonal and organisational skills A passion for video games When you join Studio Gobo you can expect to enjoy a unique culture. Whether its participating and relaxing with one of our wellness benefits or discussing the latest games over lunch cooked by our in-house chef. The Studio knows that it's the best people that make the best games and this is what Studio Gobo invests in. Below you will find all the benefits and perks you can enjoy as a Studio Gobo team member. Holidays - 22 days' annual leave entitlement, plus 3 days' studio closure over the Christmas period, giving a total of 25 days paid annual leave plus all 8 UK bank holidays. Bonus Anniversary Holidays - An additional day of annual leave for each year's anniversary working at Studio Gobo, to a maximum of 5 extra days! Generous Annual Bonuses Visa & Relocation Package - For qualified employees, we will pay for the visa costs for you and your family. We will also provide you with a relocation allowance. Company Pension Scheme - Employer contribution matching award-winning pension scheme provided by NEST under the UK governments automatic enrolment scheme. Employee Share Purchase Plan (ESPP) - ESPP is an easy way for staff to get involved in entry level company ownership or make a small profit on savings. Private Medical Insurance Scheme - Full private medical cover provided by BUPA Private Healthcare. Group Life Insurance Private Dental Insurance Scheme - Full private dental cover provided under our Dental plan company scheme. Group Income Protection EAP - Employee Assistance Program that assists employees with person
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