Skip to main content
Back to jobs

Lead Engineer, Game Data Framework

External
Worldscape Technology Inc. logoWorldscape Technology · Redmond, WA
Full-timeOn-site4mo ago
Cover LetterConnect

Prepare for this interview

Elite

AI-generated questions, company research, and talking points tailored to this role


Requirements

  • 8+ years of experience in graphics or engine development, preferably within real-time or simulation-focused environments.
  • Deep proficiency in C++ and Game Engine Development.
  • Strong background in: Multithreaded engine architecture, Performance profiling (CPU/GPU, frame timing, load balancing), GPU compute and pipeline optimization, Shader development (e.g., HLSL, GLSL), Low-level memory management
  • Familiarity with real-time 3D math, spatial data structures, and camera/sensor modeling.
  • Experience driving technical projects from architecture through to deployment, with strong collaboration across cross-functional teams.
  • Developed a AAA game, or large scale, technically ambitious game projects, with involvement in performance-critical systems.
  • Worked with modern high-performance game engines or newer, or another modern high-performance game engine.
  • Hands-on experience working directly with the core engine codebase, not just using the editor or scripting layer. e.g., modifying rendering systems, memory allocators, or runtime infrastructure.

Benefits

Competitive salary and meaningful equityAttractive benefits packageFlexible time off policyMedical, Dental and Vision insuranceHSA health insurance options401k planBasic and Voluntary Life InsuranceFast paced environment with flexibility and ownershipEmployment is contingent upon successful completion of a background check.

Additional Information

Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent agents across cloud, on-prem, and edge environments. By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape enables organizations to build immersive digital twins for predictive modeling, scenario planning, and adaptive decision-making. With a zero-trust security framework, seamless integration with legacy systems, and robust developer tools, Worldscape empowers rapid deployment of agentic applications that drive resilience and efficiency in sectors like logistics, telecom, defense, and infrastructure. Worldscape is seeking an experienced Game Engine Programmer who thrives in a rapid development environment. In this role, you'll lead the design, implementation, and optimization of our real-time graphics engine and data pipeline infrastructure, with a strong focus on performance, scalability, and system-level efficiency. You'll architect and maintain the core runtime systems that power customer simulations at scale. The ideal candidate brings 8+ years of game or game engine development experience and is comfortable jumping in to solve a wide range of technical challenges. You'll join a team pushing the boundaries of agentic AI and simulation, helping advance the next generation of real-time systems This is an onsite role that will be located in Redmond, WA. Why Worldscape? There is nothing more important to Worldscape than our culture. It is the fundamental means by which we will succeed as an organization. Talent, ability, drive, experience, knowledge cannot be maximized without first embracing the culture we espouse and will live every single day. Worldscape offers great benefits, opportunities for continued growth, and the ability to directly affect change in our organization and be part of a high-growth startup at a pivotal stage.


Your Match

How well this role fits your profile.

Company Intel

What employees say

Worked at Worldscape Technology Inc.? Share your experience

Interested in this role?

Apply on the company's website.

Cover LetterConnect