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Experienced Rigger

External
sonypicturesimageworks logoSonypicturesimageworks · Vancouver, Canada
Full-timeOn-site3w ago
LinuxPython
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Requirements

  • Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
  • We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
  • *Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.

Benefits

Health insurancePaid time off

Additional Information

Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation. Sony Pictures Imageworks Canada Inc. 658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4 Project based, Full Time Language in work environment - English Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable Creates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations. Successful candidates must be knowledgeable in writing utility scripts and core software tools in order to streamline the character set up process. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interacts with production, supervisors and team/peers in order to problem solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently on rigging projects.


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