Rendering Developer
ExternalPrepare for this interview
EliteAI-generated questions, company research, and talking points tailored to this role
About the role
Responsibilities : Design and develop graphics engine components for PC and consoles Implement and optimize rendering systems at both high and low levels Write clean, efficient, and maintainable C++ code Drive technical decisions and contribute to rendering architecture Participate in the full game development cycle - from prototyping to release Collaborate closely with engineers, artists, game designers, and QA Mentor and support other engineers when needed Strong understanding of the rendering pipeline Solid experience with C++ Experience with Unreal Engine Hands-on experience with modern graphics APIs (Direct3D 12, Vulkan) Good knowledge of mathematics (linear algebra, vector math) Degree in Computer Science, Mathematics, or equivalent practical experience Experience working with large codebases (2+ years) Strong problem-solving skills and self-motivation Good written and spoken English Nice to have: Understanding of modern GPU architectures Experience with console development Experience with real time raytracing Medical Care package MyCafeteria system - including Multisport card and more Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling English or Polish language classes Sensibly flexible working hours Breakfasts, snacks and fruits available during the day, tea and coffee machines Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings
Your Match
How well this role fits your profile.
Company Intel
What employees say
Worked at Sperasoft? Share your experience