Skip to main content
Back to jobs

Art Director (World of Tanks Console)

External
wargamingen logoWargamingen · Belgrade, Serbia
Full-timeOn-siteToday
Leadership
Cover LetterConnect

Prepare for this interview

Elite

AI-generated questions, company research, and talking points tailored to this role


Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimumAdditional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)Sick Leave Compensation, Maternity Leave BenefitsPremium Private Health InsuranceCareer development and education opportunities within the companyEnglish clubs and platform for learning languagesMental well-being program (iFeel)Commuting allowanceCompany eventsFitPass membershipDiscounts for employeesPersonal Gaming AccountCoffee, fruits, and snacks in the officeOn-site canteen with subsidized prices for food and drinksSeniority AwardsReferral program - you can recommend the best talents to the Company and receive a rewardPlease submit your CV in English to ensure smooth processing and review.About WargamingPlease see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.Health insuranceVision insurancePaid time off

Additional Information

Job Overview We are looking for an Art Director to join Wargaming and be a part of the product team working on World of Tanks Console. The Art Director's role combines high-level creative vision with strategic leadership. You will drive a team of highly professional artists, define the visual identity of the game, and ensure that every feature on console platforms reflects a cohesive and premium look and feel. As a subject matter expert, you will work in close collaboration with game teams to identify, prototype, and implement visual solutions that elevate player experience. Reports to Studio Development Director What will you do? Provide artistic leadership: Drive the overall vision of the project and ensure all artistic output aligns with the established style. Strategic Impact: Collaborate with Creative Directors and Product Managers to define the long-term visual strategy for WoT Console, ensuring art assets directly contribute to player engagement and monetization goals. Ensure art production quality and consistency: Maintain high standards across in-house teams and external contractors by establishing clear visual guidelines, review processes, and feedback loops. Design and maintain visual stylistics: Create and conduct the art vision of the game features. Act as a mentor: Guide team members to foster professional growth, focusing on creative excellence and artistic development. Facilitate knowledge transfer: Collaborate with the production team to integrate high-quality visual solutions into the game development pipeline. What are we looking for? 3+ years of experience as an Art Lead or Art Director in the game industry (a portfolio demonstrating released projects is a must). Expertise in directing key art disciplines: art: concepts, environments, characters, vehicles, lighting, UI/UX, VFX, animation. Proven ability to design and maintain visual stylistics across a variety of artistic directions. Strong sense of scene composition, color, and lighting, with a deep understanding of how visuals impact gameplay. Solid understanding of game development principles and modern pipelines. Professional proficiency in English. What additional skills will help you stand out? Experience in UI/UX direction. Proven track record in managing and leading diverse art teams. Basic understanding of programming/scripting to bridge the gap between art and tech. Work mode Onsite This role is eligible for relocation & immigration support.


Your Match

How well this role fits your profile.

Company Intel

What employees say

Worked at wargamingen? Share your experience

Interested in this role?

Apply on the company's website.

Cover LetterConnect