Game Director (Unannounced Project)
One-Click ApplyWe'll track this in your applications and open the company's page so you can finish applying.
Prepare for this interview
EliteAI-generated questions, company research, and talking points tailored to this role
About the role
What will you be doing on a day-to-day basis? This position requires working in hybrid model in our Warsaw office Ownership & Vision Taking ownership and developing the game direction, Owning the game's trajectory from first concept & prototypes to market & release, taking full accountability for the delivery of a high-quality, enjoyable & positive player experience with commercial success, Work with creative leadership and members of the management team to define the game and unify visions, Delivering guidelines, mandates to the team to design specific gameplay features, Translating the creative vision into design mechanics, systems and whole player experience, Ensuring that all elements work together to fulfill the vision, Manage various creative ideation steps from pitching ideas to rapid prototyping, Adapting to technical & production constraints and readjusting design direction if needed, Ensuring strong alignment with the CCO and CPO on the creative and production vision. Production Reviewing and debating budgets & schedules with the producers, Working with production team to set the best direction and track the progress during game production, Supporting best practices through the production process. Cooperation & Leadership Collaborate with cross-functional teams to ensure cohesion of all conceptual, technical, visual and narrative elements, Supporting designers in delivering high quality features that enhance game's vision, Working with tech team to evolve technology and ensure that it supports game direction, Resolving creative and technical roadblocks, Hands-on attitude while using tools and leading all teams by example. Feedback Regularly play the game for feedback and quality control purposes, Support team members in feature development and provide mentoring and constructive feedback to reach quality. Market research Anticipate technological advances and stay informed of market trends to evolve our production processes and define best practices, and share them with our studios, Aligning the creative vision with the project's business goals and target audience expectations. Following market trends to update the production processes and our best practices. What will help you succeed in this role? At least 7 years of experience with a focus on design, art or creative direction, Experience in game design will be a big plus and advantage, Experience as Game Director, Creative Director, Design Lead/Director or Art Director/Lead, Experience in leading teams with size of at least 20 developers, Experience with prototyping and shipping games using Unreal Engine and knowledge of its limitations, Very good knowledge of both Polish and English (minimum B2 level), Understanding of our approach - meaningful entertainment & relatable games Proven experience in working on games with similar approach will be a big plus and advantage Mindset & Attitude Towards creative work: Innovative, creative, curiosity Towards people: empathetic, collaborative Toward project: problem solving, critical thinking, strong adaptability; Ability to examine data and draw meaningful conclusions; Very good communication, organizational, interpersonal and mentoring skills, Deep understanding of the gamedev market & current trends and a strong passion for video games. What we offer? Health and Wellness psychological support/care private medical package Multisport Development team training budget in-office library Our office near Metro Stadion Narodowy and Dworzec Wschodni stations dog-friendly in-house gym no dress code car and bike parking chill zone video, board and arcade games Working conditions flexible working hours hybrid work (3 days from office, 2 days from home + additional pool of remote days per year) 20 or 26 days of fully-paid holiday leave international working environment Fair compensation attractive bonus system - annual bonus, motivation programme transparent salary brackets Events and more attendance in game dev events relocation budget for candidates from abroad referral program annual company events merch/swag preferential loans
Your Match
How well this role fits your profile.
Company Intel
What employees say
Worked at 11 Bit Studios? Share your experience
Interested in this role?
One tap and your profile goes straight to the employer.
We'll track this in your applications and open the company's page so you can finish applying.