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Tools Programer - Quality Foundation

External
Ubisoft logoUbisoft · Montréal, Canada
Full-timeOn-siteToday
SQLDockerKubernetesElasticsearchiOSREST API
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Responsibilities

  • In a collaborative environment focused on technical excellence, you will:
  • Design, develop, and maintain microservices (C#, .NET, Linux, and Docker)
  • Participate in the migration to a distributed, high-availability architecture
  • Design robust and scalable REST APIs, and ensure proper documentation (OpenAPI)
  • Continuously improve the reliability, performance, and observability of the service through monitoring and alerting
  • Work closely with production and operations teams to understand their needs and improve workflows
  • Promote a DevOps culture: continuous integration, automated deployment, monitoring, and knowledge sharing
  • Contribute to the modernization of the product's user interfaces

Requirements

  • What you bring to the team
  • Strong proficiency in C# and development on Linux
  • Excellent understanding of REST API design
  • Good knowledge of Git and CI tools
  • Familiarity with alerting and observability tools
  • Knowledge of the following technologies is considered an asset:
  • Docker, Kubernetes, OpenAPI, SQL, ElasticSearch
  • DevOps/SRE principles and practices
  • Analytical mindset and attention to detail
  • Curiosity, autonomy, and ease in collaborating in a constantly evolving environment
  • Additional Information
  • We embrace a hybrid work model that helps you stay connected with your team and aligned with company priorities, while giving you the flexibility to maintain a healthy work-life balance. Please note that some roles are fully office-based and not eligible for hybrid work.
  • Contract: PermanentWork flexibility: Office-based

Additional Information

Company Description As a Tools Programmer within the Quality Foundation team, you will contribute to the development and operation of one of the most widely used services at Ubisoft. Our project consists of a set of microservices that support the collection, transport, aggregation, analysis, and visualization of crashes and bugs across our games at an ever-growing scale. Our mission is ambitious: to transform the product from a monolithic architecture into a decentralized, resilient, event-driven ecosystem, while continuing to improve and expand its features. Our current goals include: Covering GPU crashes Automatically grouping similar crashes and bugs Modernizing user interfaces If you enjoy working in technically complex environments, large-scale backend development, and tackling distributed architecture challenges, this team is for you. Job Description


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