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Senior Director, Product Management (Unreal Ecosystem)

External
Epic Games logoEpic Games · Cary, NC
Full-timeOn-site2w ago
EpicLeadershipUnreal Engine
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About the role

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content c

Responsibilities

  • In this role, you will
  • Own and evolve the product roadmap for UEFN and UE, partnering closely with engineering leadership to prioritize initiatives that drive creator growth, developer adoption, platform performance, and commercial outcomes
  • Define measurable goals for major roadmap initiatives, track business impact across releases, and use those insights to continuously refine prioritization
  • Stay deeply connected to the UEFN creator and developer community, translating their needs and behaviors into product strategy alongside the creator success team
  • Champion adoption of platform-level social and discovery features, including friends, parties, and text chat into a native layer of the Epic ecosystem
  • Define and grow pathways for developers to participate in the broader epic ecosystem and metaverse economy, shaping new commercial models and open standards
  • Lead and grow a team of product managers, providing mentorship, organizational clarity, and the structure needed to execute a complex, multi-workstream roadmap effectively
  • Collaborate across Engineering, Design, Marketing, and cross-functional partners to align on priorities, requirements, and go-to-market execution for major platform releases

Requirements

  • 12+ years of product management experience, with meaningful time spent on developer tools, game engines, or complex platform ecosystems
  • Deep understanding of the game development process and the needs of creators and developers building on real-time 3D platforms
  • Proven ability to function as a business partner to engineering leadership someone who can bring goal-setting, prioritization frameworks, and growth thinking to a team that builds the platform others build on
  • Experience defining and tracking product KPIs, measuring roadmap impact, and using data to drive decisions
  • Strong understanding of platform ecosystem dynamics such as social features, marketplace integrations, developer services, and how they compound into long-term growth
  • Exceptional communication skills with the ability to align diverse stakeholders, write clear product requirements, and present strategy to senior leadership
  • Experience managing and developing high-performing product managers across multiple concurrent workstreams
  • A genuine passion for the creator and developer community; someone who stays close to how developers and players are evolving and can translate that into a compelling product vision
  • EPIC JOB + EPIC BENEFITS = EPIC LIFE

Benefits

Health insuranceDental insuranceVision insurance401(k)Paid time off

Additional Information

WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. PRODUCT MANAGEMENT - UNREAL ENGINE What We Do Unreal-powered projects have led the way in real-time entertainment for over 20 years. Our team of industry experts continuously innovates to enhance the tools and technology that empower developers around the world.


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