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Project Manager (World of Tanks: HEAT) (m/f/i)

External
wargamingen logoWargamingen · Warsaw, Poland
Full-timeOn-site1mo ago
3D ModelingLeadershipPrototypingStakeholder Management
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About the role

Our teams own and develop core gameplay systems that define the player's experience in battle, including hero abilities, agent creation, combat mechanics, and game modes. We build the systems that make moment-to-moment gameplay engaging, responsive, and strategically deep. From designing unique hero kits to implementing new gameplay loops and modes, we shape how players interact with the game at its core. A team consists of game mode and hero designers, UX designers, C++ and UI developers, and QAs, working together to deliver cohesive gameplay experiences. We collaborate closely with art teams - including VFX, SFX, 2D Art and 3D modeling - to bring mechanics and abilities to life with strong visual and audio feedback. We hold ourselves to a high technical bar and care deeply about both craft and delivery. As we grow, we need more support on the managerial side. You'll join an existing Delivery Manager who will support your onboarding and partner with you as we scale. As a Project Manager, you work with the team to turn gameplay vision into deliverable iterations - from new hero mechanics and ability systems to full-fledged game modes. You balance competing priorities, ensure alignment between design and implementation, and keep development moving smoothly. You're not here to push tasks, but to build a system where a talented team can do their best work and ship reliably. This role requires a servant leadership mindset. You enable teams rather than direct them. You create visibility, remove impediments, and empower people to self-organize and collaborate effectively across disciplines. You help navigate the complexity of gameplay development - where design iteration, technical constraints, and player experience must come together seamlessly. You're a force multiplier. When you're doing your job well, the team delivers high-quality gameplay features faster, with clarity and confidence. Reports to Delivery Manager What will you do? Role Mission : ensure predictable and efficient delivery of features by supporting Feature Owners and teams in planning, execution, and continuous improvement. Planning & Delivery Plan iteration and release scope with the team based on product priorities, feature scope, team capacity Ensure realistic and stable commitments for each iteration Run the estimation process and shape quarterly roadmaps, monthly releases, and bi-weekly iterations Work with teams to find the best implementation paths for product requirements Monitor delivery progress and adjust plans to maintain predictability Identify risks early and drive mitigation actions Process & Facilitation Follow and support team processes within our broader framework Facilitate core team ceremonies (refinements, plannings, and preparation sessions for monthly and quarterly cycles, retrospectives) Support Feature Owners and teams in moving features through lifecycle phases (Concept → Prototyping → Production) Track delivery metrics (throughput, cycle time, defect's number, velocity) and use them to drive decisions Identify bottlenecks and improve flow across delivery pipelines Drive continuous improvement of team processes and ways of working Coordination & Communication Facilitate cross-team synchronization between teams, ensuring alignment without creating overhead Balance requests from stakeholders against team capacity Manage dependencies with external teams Keep stakeholders informed on progress, risks, and tradeoffs Help stakeholders refine priorities based on what's realistic Manage expectations from both internal and external teams and stakeholders Team Health & Performance Remove blockers and enable team productivity Identify and mitigate risks before they impact delivery Facilitate conflict resolution within the team Foster a collaborative and high-performance team environment Enable teams to self-organize and continuously improve Out of Scope: This role does not: Own product backlog or prioritization Define feature scope or requirements Make design, technical decisions Manage team directly. What are we looking for? Proven experience as a Delivery Manager, Producer, or Project Manager on game development teams (4+ years preferred) Experience across all stages of game development or product development from concept to release and live operations Strong stakeholder management skills - you can navigate competing interests, set expectations, build trust, and maintain alignment across teams and leadership levels Strong facilitation skills - you can run a planning session that people find useful Experience managing distributed or hybrid multi-cultural teams working across different

Benefits

Health insuranceVision insurance

Additional Information

Job Overview About the Project World of Tanks: HEAT is a cross-platform (PC and consoles) tank MMO shooter currently in development. We're building on the legacy of one of the most successful free-to-play games while creating something fresh for a new generation of players.


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