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Senior Concept Artist Generalist (World of Tanks: HEAT)

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wargamingen logoWargamingen · Nicosia
Full-timeOn-site4w ago
3D ModelingBlenderColor TheoryUX DesignVisual Design
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Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:21 days annual leave (additional days based on years of service: up to 25 days)Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)Sick Leave (10 days top-up to statutory allowance per year)Maternity Leave (18 weeks top-up to statutory allowance per case)Career development and education opportunities within the companyEnglish Language courses fully covered by the company upon Manager's approvalPremium Private Health CareMental well-being program (iFeel)Onsite gym and spaFree parking close to the Nicosia offices, based on availabilityFree drinks-equipped kitchen in every floor buildingEurobank benefits (if applicable)Employee discounts (e.g. restaurants, bars, etc.)Personal Gaming AccountOnsite canteen with subsidized prices for food and drinksCompany events, Social ClubsSeniority AwardsReferral program - You can recommend the best talents to the company and receive a rewardPlease submit your CV in English to ensure smooth processing and review.About WargamingWargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in CHealth insuranceVision insurance

Additional Information

Job Overview We're excited to launch a groundbreaking AAA game project - World of Tanks: HEAT and are looking for passionate, creative Senior Concept Artist Generalist to join our talented team. Our studio fosters a collaborative environment where your ideas are valued and your contributions will have a direct impact on the game's success. Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits! Reports to Art Director What will you do? Environment Design: create concept art for game environments, mostly exteriors, to enhance player exploration and engagement Prop and Object Design: generate concept art for props, objects, and interactive elements within the game world, adding detail and depth to the overall environment and gameplay experience UI/UX Design: collaborate with the UI/UX team to design backgrounds for user interfaces Marketing Materials: produce concept art for marketing materials, including key art, promotional images, and visual assets used in trailers and advertisements, to attract and engage players Storyboarding: assist in the creation of storyboards and visual sequences to visualize narrative elements, cutscenes, and gameplay scenarios, aiding in communication and planning Iteration and Revision: iterate on concept designs based on feedback from stakeholders, making necessary revisions to enhance aesthetics, functionality, and alignment with project goals What are we looking for? Proven Experience: a strong portfolio demonstrating your concept art skills across a variety of styles and themes within the gaming industry Artistic Skills: proficiency in digital art tools and software, such as Photoshop, Procreate, or equivalent applications, with a keen understanding of composition, color theory, and visual storytelling Creativity: ability to generate original and innovative concepts that push the boundaries of visual design while staying true to the project's artistic direction Collaboration: strong communication and collaboration skills to effectively work within a multidisciplinary team and translate concepts into tangible assets that meet project requirements Adaptability: the flexibility to adapt your artistic style and approach to suit different project requirements, themes, and artistic directions Time Management: ability to manage multiple tasks and meet deadlines in a fast-paced and dynamic environment without compromising quality Passion for Games: a genuine passion for video games and a deep understanding of how concept art contributes to the overall gaming experience, driving player immersion and engagement English: upper-intermediate level or higher What additional skills will help you stand out? Experience with 3D Software: familiarity with 3D modeling software, such as Maya or Blender, to create basic 3D mockups or reference models for concept art Experience with game engines Traditional Art Skills: proficiency in traditional art techniques, such as sketching, painting, or sculpting, to complement digital concept art creation and enhance visual storytelling Storyboarding Experience: previous experience in storyboarding or sequential art for visual storytelling purposes, aiding in the development of narrative-driven content Work mode Onsite This role is eligible for relocation & immigration support


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