Senior Game Designer (Hybrid Casual)
ExternalFull-timeOn-site1mo ago
PrototypingUnity
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About the role
We are seeking a talented Senior Game Designer who is deeply passionate about the mobile gaming ecosystem and laser-focused on creating the next hybrid-casual hit. You will be a driving force in our development cycle, responsible for turning market insights into engaging gameplay. The ideal candidate bridges the gap between creative "feel" and data-driven logic, ensuring our games reach the highest standards of quality, innovation and fun.
Responsibilities
- Conceptualization: Ideate and pitch fresh game concepts, identifying unique "hooks" that combine high market appeal with long-term depth.
- Feature Ownership: Pitch and implement core features, deconstructing high-level ideas into clear, actionable components for the team.
- Market Benchmarking: Constantly analyze the mobile market to stay on top of new trends, mechanics and successful hybrid-casual models.
- Balance & Pacing: Fine-tune game balancing, difficulty curves, and the overall "feel" (juice) to optimize player engagement and retention.
- Data-Informed Design: Always back up your design decisions with available data points, using tools to analyze gameplay and user behavior.
- Full-Cycle Collaboration: Get involved in all aspects of development-from UI/UX flows and game logic to performance and polish.
- Prototyping: Create and iterate on playable prototypes both individually and within a team environment.
Requirements
- Experience: 2+ years of professional experience as a Game Designer in the mobile gaming industry (Hybrid-Casual focus).
- Industry Knowledge: A strong understanding of the Hybrid Casual landscape and what differentiates it from hyper-casual, casual, and mid-core.
- Marketability & UA: Familiarity with User Acquisition (UA) principles; mechanics and "visual hooks" that translate into high-performing marketing creatives and low CPIs.
- Analytical Mindset: Proven ability to deconstruct and analyze competitor mechanics and translate those findings into design specs.
- Detail-Oriented: You have a sharp eye for gameplay experience and the "small things" that make a game feel great.
- Positive Mindset: You have a can-do approach and a positive attitude toward receiving and acting on feedback.
- Team player: You are a highly collaborative individual with excellent interpersonal skills that thrives in a team environment.
- Accountability: You take responsibility for your work and can work independently when given ownership of a feature.
- Communication: Strong communication skills in English, both written and verbal.
- You might also have
- Previous work experience in a Hyper Games publisher
- Strong background in Level Design or UX.
- Familiarity with Product Management principles.
- Additional information
- Relocation support is not available for this position
- Work visa/immigration sponsorship is not available for this position
Benefits
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.Life at UnityThis position requires the incumbent to have a sufficient knowledge of EngliHealth insurancePaid time offEquity / stock options
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