Junior Gameplay Programmer
ExternalFull-timeOn-site14mo ago
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Requirements
- Good understanding of C++:
- Understanding of C++ concepts (such as types, OOP, Memory management etc.);
- Be able to write robust code without infinite loops and memory leaks;
- Strong mathematical skills, especially 3d math, vectors, matrices, etc.;
- Familiarity with game concepts such as state machines, pathfinding, AI, and others;
- Portfolio of personal project(s) developed in C++, including source code not older than 2 years; - does not apply if you have relevant professional gamedev experience
- Projects done during the coursework at university will not count as we would like to see what you like to work on and your level of coding;
- Well spoken and written English;
- Good feel for RPG systems and gameplay in general;
- Open-minded, willing to experiment and iterate over a specific feature;
- You are a team player and willing to take responsibility and ownership;
- You do not hesitate to reach out to stakeholders to clarify requirements or provide feedback, or ideas;
- You are capable of organising yourself and keeping track of your own progress and tasks;
- Passion for making and playing games.
Additional Information
With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
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