Software Engineer, AR, Level 4
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Responsibilities
- Implement the engine and rendering features used across Lenses, Games, Spectacles.
- Collaborate with rendering and core engineers to incorporate new algorithms into the Lens engine
- Work on the 3D engine and advanced algorithms utilizing the cutting edge capabilities of modern mobile GPUs
- Research advanced rendering effects to adopt for mobile GPUs and perform as efficiently as possible
- Work on optimization of rendering algorithms for wearable AR devices to achieve best performance leveraging your deep knowledge of rendering techniques, GPU hardware and profilers.
- Make an impact on the future of AR rendering technology - the sky's the limit
- Knowledge, Skills & Abilities:
- Strong 3D math and trigonometry skills
- Strong computer science fundamentals and C++ coding skills
- Proven knowledge of software and hardware rendering pipeline (Mobile, Console or PC)
- Excellent verbal and written communication skills, with high attention to detail
- Ability to prioritize tasks and work independently
Requirements
- BS in a technical field such as computer science or equivalent years of experience
- 2+ years of post-Bachelor's software development experience; or Master's degree in a technical field + 1+ year of post-grad software development experience; or PhD in a relevant technical field
- Industry C++ development experience
- Experience with OpenGL, Metal, Vulkan, or DirectX APIs
- Experience with GLSL, MSL, HLSL, Compute shaders
- Experience in optimization for mobile/console GPUs
- Experience in creating rendering engines
- Experience in creating unique/custom graphics algorithms and techniques
- Experience with PBR
- Personal 3D rendering related projects
- If you have a disability or special need that requires accommodation, please don't be shy and provide us some information .
- We are an Equal Opportunity Employer and will consider qualified applicants with criminal histories in a manner consistent with applicable law (by example, the requirements of the San Francisco Fair Chance Ordinance and the Los Angeles Fair Chance Initiative for Hiring, where applicable).
Benefits
Additional Information
Snap Inc is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. Snap contributes to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together. The Company's three core products are Snapchat , a visual messaging app that enhances your relationships with friends, family, and the world; Lens Studio , an augmented reality platform that powers AR across Snapchat and other services; and its AR glasses, Spectacles . Specs Inc. is a wholly-owned subsidiary of Snap Inc. dedicated to making computing more human. The company develops Specs, advanced eyewear that seamlessly integrates digital experiences into the physical world. Specs feature see-through lenses that place digital objects directly into three-dimensional space, powered by Snap OS, a proprietary, context-aware operating system designed for natural interaction with your hands and voice. Specs Inc. also provides Lens Studio, a full suite of advanced developer tools that powers immersive augmented reality experiences across Specs, Snapchat, and other services. We're looking for a 3D Rendering Engineer to join our Augmented Reality team in Specs!
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