Graphics Tools Software Engineer
ExternalFull-timeOn-site4d ago
LinuxMoveUX DesignVulkan
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Responsibilities
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- Knowledge of 3D graphics algorithms and GPU architectures
- Strong grasp of heterogeneous computing and multithreading-including a deep understanding of streaming multiprocessors, warp scheduling, and related concepts-along with experience in GPU low-level performance tuning and optimization, including profiling and debugging
- Background in the game industry or another field that demands high-performance graphics
- Working knowledge of UX design, GUI development, and the Qt framework
- A demonstrated track record of initiative and determination in getting things done
- NVIDIA is widely considered one of the technology world's most desirable employers, with some of the most brilliant and talented people anywhere working here. If that sounds like a place where creativity and autonomy can thrive, we'd love to hear from you.
Additional Information
Ready to move at the speed of light? NVIDIA is building the next generation of Graphics Developer Tools, and we're looking for a deeply technical, innovative, and hands-on software engineer to help lead the way. As part of the NVIDIA Nsight team, this engineer will develop tools that empower developers worldwide to harness the full power of NVIDIA GPUs across PC and console games, virtual reality, industrial design, simulation, and automotive applications.
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