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Senior Technical Artist

External
mobilityware logoMobilityware · Irvine, CA
$120K–$150K/yrFull-timeOn-site1mo ago
ComplianceFigmaUnity
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Responsibilities

  • Be an amazing tech artist, bridging the gap between art and engineering, creating tools to streamline the pipeline, and optimizing visual assets.
  • Bring art mockups to life inside Unity , including all aspects: particle systems, shaders, VFX, prefab/UI creation, and building amazing animations.
  • Work with timeliness, quality, and adaptability
  • Collaborate effectively in a dynamic, fast-paced environment
  • Communicate timelines, own tasks, and contribute to successful sprints
  • Embrace using AI to achieve "more, better, faster"
  • Relate to our motto: " Slow Down to Speed Up "
  • Qualifications for Position:
  • B.S. in a relevant field (or equivalent studio experience)
  • 5+ years of professional game dev (mobile experience is not required)
  • Expertise in the Unity editor
  • Proficiency with standard art tools (ex Photoshop, Illustrator, Figma, ...)
  • A growth mindset that embraces continuous learning
  • Passion for evergreen games that reach tens of millions
  • A Little Bit About Us:
  • Do we have your attention yet? Here are just some of the perks of working with us:
  • We offer medical (100% paid option), dental (100% paid), vision (100% paid), unlimited PTO/Vacation, life insurance (100% paid), and a 401K with competitive contribution.
  • Annual, all-inclusive company trip for you and a guest. Previous destinations include Hawaii, a Mexican Riviera Cruise, Las Vegas and Los Cabos!
  • In the office we offer things like free lunch, free snacks, and free drinks.
  • Casual workplace that includes a relaxed dress code, plus a newly remodeled office in the heart of Irvine.
  • Annual Game Jam to show off your creative chops!

Benefits

Dental insuranceVision insurance401(k)Paid time off

Additional Information

This is a rare opportunity. An impactful position at a profitable, stable, self-funded studio with one of the best no-crunch cultures in our industry . And you? You're an architect of joy. A tech artist who wears many hats. Particle systems, prefabs, shaders. You build interfaces. Shape visual effects. Make Unity sing . You use timing, movement, and energetic animations to bring excitement to players. You construct juicy, delightful experiences. You're organized and creative. A master collaborator who derives joy from helping your peers in art, design, and engineering. You're excited by the idea of iterating quickly on a portfolio of 30+ games. If that resonates, then we need your help bringing joy to others, one game at a time .


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