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2D Concept Artist

External
Gameloft logoGameloft · Hanoi, Vietnam
Full-timeOn-siteToday
DocumentationGDPRJiraReact
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Requirements

  • Creativity, ability both to provide and realize original and fresh ideas
  • Flexibility (personal & professional)
  • Willingness to work as a part of team (feedbacks, collaboration, deadlines)

Benefits

A hybrid working model (5 working days per week - max 3 days WFH)A range of well-being events and policies to support employees (leave scheme, medical check-up, wellness gift, wedding/condolences, etc.)An attractive salary package with full salary for probation periodMonthly lunch allowance and home office supportYearly salary review & bonusesMinimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave,...100% coverage of mandatory insurance and extra healthcare insurance.Various training packages, including internal training, sponsorship training, and e-learning (iLearn, Udemy, O'Reilly, ...).Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves.Relocation support for international candidates joining from overseas.Other benefits from one of the best employers in Vietnam.Life at GameloftA collaborative workplace environment, with over 6+ nationalities, where hundreds of world-renowned game titles were born.An open-space office, a cafeteria, a ping-pong table, and a football table.A gaming area equipped with multiple devices (PS, Nintendo Switch, etc.)A wide range of internal events and sports clubs to boost connection and work-life balance.A global company where you can meet great people around the world.Work LocationWork location: 3&4 Floor, Lilama 10 Building, 56 To Huu, Nam Tu Liem, Ha Noi, Vietnam.How to proceedReady to level up your career? Click I'm interested/Apply and send us your updated CV and portfolio in English!Please note:Due to the high volume of applications, only candidates whose profiles most closely match the role needs will be contacted by our recruiters. We sincerely appreciate your understanding and interest.What's more?Want to know more? Visit our websites:Hanoi Studio websiteLinkedIn pageFacebook pageHealth insuranceVision insurancePerformance bonus

Additional Information

Main challenge 2D Concept Artist is responsible for producing high-quality 2D concept art, collaborating with 3D artists to ensure design accuracy and alignment with Gameloft's style guidelines. The role also includes developing visual assets such as icons and banners, maintaining consistent quality across deliverables, and proactively identifying and resolving workflow issues to support efficient production. You can refer to our Wiki for style reference: https://www.dragon-mania-legends.wiki/ What it means on a daily basis Artistic and Design Ability Follow an pre-set art style, follow guidelines and instructions and respect technical requirements and art direction of the game Produces characters, environments and props concepts from briefs and instructions Quickly integrate and positively react to feedback given Show very good understanding of anatomy, composition, colour theory Masters painting and photo editing software Creativity & Innovation Come up with original designs and ideas about a project's graphics Perform competition, market and AI research to widen the range of references and push innovative compositions from there Able to deliver a good level of polish in reasonable delays Communication & Organization Require low supervision Respect deadlines Correctly organize the files, following logic naming conventions Correctly get and update the tasks from Jira and provide clear status updates to the team Show open communication and openness to feedback Contributes to the game art documentation creation and updates Who you would be working with You will be working closely with the Producers, Studio Art Lead and the GFX Team Lead to ensure you are fully supported from both a project management and creative standpoint. Your recruitment journey (1) Screening call (2) Test (3) Interview(s) (4) Offer Our selection process is skill-based, focuses strictly on technical proficiency and core competencies. WHAT YOU NEED TO SUCCEED Superior eye for light, value, color and composition; Solid knowledge of concept art and design principles; Good knowledge of casual/cartoonish art style and ability to work with it Basic knowledge 3D tools (as a minimum: 3d blocking at concept stage) Basic English communication skill: able to communicate with workmates


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