Event Scripting Designer
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Requirements
- Your skills
- ENTHUSIASM AND DESIRE TO WORK IN GAME DEVELOPMENT
- And strong motivation to create compelling narrative experiences through gameplay
- ABILITY TO WORK IN COLLABORATIVE ENVIRONMENTS
- With creative, cross-functional teams
- GOOD COMMUNICATION AND PROBLEM-SOLVING SKILLS
- Enabling effective collaboration and issue resolution
- WILLINGNESS TO LEARN
- New tools, systems, and technologies
- ABILITY TO PRODUCE CLEAR DOCUMENTATION IN ENGLISH
- Concise and well-structured written communication and documentation
- PROFICIENCY WITH BASIC SOFTWARE TOOLS
- Such as word processing and spreadsheets
- KNOWLEDGE OF VIDEO GAMES
- Good understanding and hands-on experience
- TIME MANAGEMENT SKILLS
- Ability to organize own work and meet deadlines
- GOOD COMMAND OF ENGLISH
- Both written and spoken
- EXPERIENCE WITH GAME DEVELOPMENT OR GAME ENGINES
- Will be considered an advantage
- KNOWLEDGE OF LEVEL EDITING TOOLS AND SCRIPTING
- Such as Unreal or other engines is a plus
- EXPERIENCE IN VISUAL PROGRAMMING
- Will be a plus
- FAMILIARITY WITH 3D SOFTWARE
- Such as Autodesk 3D Studio Max and MotionBuilder is a plus
- Additional Information
Benefits
Additional Information
Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! Founded in 2006 with a team of just 11 developers, Ubisoft Sofia now celebrates 20 years as a leading AAA game development studio, home to over 220 professionals. Initially focused on platform ports and smaller-scale projects, the studio has steadily expanded its expertise and impact within the Ubisoft network. Today, Ubisoft Sofia is part of Vantage Studios - a creative house within Ubisoft that brings together the talented teams behind Assassin's Creed®, Far Cry®, and Rainbow Six®. As of 2026, the team in Sofia has contributed to 22 titles across major platforms, supporting some of Ubisoft's most iconic franchises. A longstanding co-development partner on the Assassin's Creed series, Ubisoft Sofia has helped bring to life acclaimed titles such as Black Flag, Origins, Valhalla, Mirage, and Assassin's Creed Shadows. The studio has also led production on key projects, including Assassin's Creed Liberation, Rogue, The Curse of the Pharaohs, Dawn of Ragnarök, Mirage (iPhone and iPad), and Shadows (macOS). Beyond its projects, Ubisoft Sofia is driven by its people - fostering a culture of creativity, trust, and continuous learning. The studio empowers talent to grow, take ownership, and shape the future of interactive entertainment together. Job Description Your role As part of the Level Design family, The Event Scripting Designer will work closely with Level Designers to conceptualize and integrate various scripted events and cinematic scenes into the engine throughout the production process in collaboration with the animation, programming, sound, and level art groups. Your daily adventure BE AWARE OF THE GAME AND LEVEL DESIGN DOCUMENTS Environments, objectives, atmospheres, story, and style to understand the overall game experience WORK DIRECTLY WITH QUEST DESIGNERS To conceptualize impactful narrative events and define key realization needs for compelling storytelling UNDERSTAND INTENTIONS REGARDING CUTSCENES AND CINEMATICS Including the associated events and narrative flow DETERMINE FEASIBILITY OF SCRIPTED EVENTS In line with expectations and technical constraints INTEGRATE ANIMATED, GAMEPLAY AND INTERACTIVE OBJECTS As well as scripted cameras in collaboration with Level Design TEST CINEMATIC SCENES AND SCRIPTED EVENTS To ensure proper integration without conflicts with other game elements CONDUCT R&D ON CINEMATIC SYSTEMS WHEN NEEDED In collaboration with technical teams
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