Programming Intern
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About the role
Job Title: Programming Intern Requisition ID: R027449 Job Description: At Activision Blizzard we are dedicated to creating the most epic entertainment experiences, driven by our company values and passion, Activision Blizzard creates worlds with the focus to entertain the universe. We are looking for talented and innovative students to join our team for the 2026 summer. All interns will receive a meaningful project and an unparalleled experience. We'll provide the tools and resources you need to learn. The challenging and creative work you do throughout your internship will directly impact the team you are contributing to. Player Profile Currently enrolled in a certificate, associate's, bachelor's, or master's degree program and graduating December 2026 - July 2027 Available to participate in a 12-week internship starting in late-May or mid-June Currently residing in the US or open to relocating oneself to the US Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts Approaches problems in a clear, well-organized, and solutions-oriented manner Works well with others and contributes to team tasks Able to effectively communicate problems, solutions, needs, or priorities Is engaged, seeks to learn, and is able to manage time effectively A passion for significantly impacting game development Applicants must apply with a resume and a link to their code samples to be considered Internship Opportunities All internships will be conducted in-person. Hosting managers will determine when and how often interns work in the office. All interns will have the option to opt into relocation services (flights, trains, or car mileage reimbursement). Additionally, all interns will be provided with a living stipend to supplement housing, utility, commuting, and miscellaneous costs. Animation Engineering Internship: Be a part of a world class animation engineering team where you'll work with world class animators to achieve a standalone feature for Call of Duty runtime. This role will impact how animations look in Call of Duty. Strong proficiency in C++ Strong knowledge of 3D Math/Linear Algebra An eagerness to collaborate and innovate on animations. Knowledge of computer animation. Proven game programming experience a plus (personal or professional) Hosting Locations: Infinity Ward (Woodland Hills, CA) Build Engineering Internship: A great game needs a strong foundation! Our Build Engineering team improves and maintains our game build system as well as continuous integration, code and data validation, and packaging and distribution across many PC and Console platforms. Our primary goal is to ensure that designers, artists, and engineers can see their work reflected in our game as quickly and reliably as possible. Proficient in C# Understanding of build tools (MSBuild, Premake) Understanding of automation and distribution tools (Jenkins) Excited to support and collaborate with a large team C++, Python, and web development skills are a plus Hosting Locations: Blizzard Entertainment (Irvine, CA) Engine & Systems Engineering Internship: The Engine/Systems Engineering Team is involved in the architectural implementation of key engine features leveraged by other teams and sub disciplines. An intern for this team will learn how to work on and deliver key features and systems in the Diablo engine, that key stakeholders and other developers will leverage and build upon to generate great and awesome content. Proficient in a programming language, preferably C++ Familiarity with engine programming at school or through personal projects Experience working with Visual Studios Experience working with build systems Proven game programming experience a plus (personal or professional) Hosting Locations: Blizzard Entertainment (Albany, NY or Irvine, CA) and Activision Central Technology (Portland, ME) Gameplay Engineering Internship: Partner across teams developing gameplay and features for our games. You will be working on a shipping title, with a mentor, on a team managing multiple projects against competing deadlines. This role will focus on implementing new features or mechanics into a shipping title. Proficient in a programming language, preferably C++ Knowledge of mathematics for 3D graphics, particularly linear algebra An eagerness to collaborate and innovate on game side code Proven game programming experience a plus (personal or professional) Hosting Locations: Raven Software (Middleton, WI) & Treyarch (Playa Vista, CA) Knowledge Systems Engineering Internship: Work on new projects to help increase efficiencies by prototyping knowledge resource tools for Blizzard. Strong proficiency in Python Knowledge of MCP servers Experience working with LLMs Experience working with Jira, Confluence, and asset databases Hosting Locations: Blizzard Entertainment (Irv
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