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Art Director (World of Tanks Console)

External
wargamingen logoWargamingen · Nicosia
Full-timeOn-siteToday
Leadership
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Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:21 days annual leave (additional days based on years of service: up to 25 days)Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)Sick Leave (10 days top-up to statutory allowance per year)Maternity Leave (18 weeks top-up to statutory allowance per case)Career development and education opportunities within the companyEnglish Language courses fully covered by the company upon Manager's approvalPremium Private Health CareMental well-being program (iFeel)Onsite gym and spaFree parking close to the Nicosia offices, based on availabilityFree drinks-equipped kitchen in every floor buildingEurobank benefits (if applicable)Employee discounts (e.g. restaurants, bars, etc.)Personal Gaming AccountOnsite canteen with subsidized prices for food and drinksCompany events, Social ClubsSeniority AwardsReferral program - You can recommend the best talents to the company and receive a rewardPlease submit your CV in English to ensure smooth processing and review.About WargamingPlease see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.Health insuranceVision insurance

Additional Information

Job Overview We are looking for an Art Director to join Wargaming and be a part of the product team working on World of Tanks Console. The Art Director's role combines high-level creative vision with strategic leadership. You will drive a team of highly professional artists, define the visual identity of the game, and ensure that every feature on console platforms reflects a cohesive and premium look and feel. As a subject matter expert, you will work in close collaboration with game teams to identify, prototype, and implement visual solutions that elevate player experience. Reports to Studio Development Director What will you do? Provide artistic leadership: Drive the overall vision of the project and ensure all artistic output aligns with the established style. Strategic Impact: Collaborate with Creative Directors and Product Managers to define the long-term visual strategy for WoT Console, ensuring art assets directly contribute to player engagement and monetization goals. Ensure art production quality and consistency: Maintain high standards across in-house teams and external contractors by establishing clear visual guidelines, review processes, and feedback loops. Design and maintain visual stylistics: Create and conduct the art vision of the game features. Act as a mentor: Guide team members to foster professional growth, focusing on creative excellence and artistic development. Facilitate knowledge transfer: Collaborate with the production team to integrate high-quality visual solutions into the game development pipeline. What are we looking for? 3+ years of experience as an Art Lead or Art Director in the game industry (a portfolio demonstrating released projects is a must). Expertise in directing key art disciplines: art: concepts, environments, characters, vehicles, lighting, UI/UX, VFX, animation. Proven ability to design and maintain visual stylistics across a variety of artistic directions. Strong sense of scene composition, color, and lighting, with a deep understanding of how visuals impact gameplay. Solid understanding of game development principles and modern pipelines. Professional proficiency in English. What additional skills will help you stand out? Experience in UI/UX direction. Proven track record in managing and leading diverse art teams. Basic understanding of programming/scripting to bridge the gap between art and tech. Work mode Hybrid This role is eligible for relocation & immigration support.


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