Production Artist/ Animator
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About the role
Responsibilities :- Brings a cinematic eye to convey emotion, weight and momentum in gameplay and cinematics Solid understanding of pose-driven animation design Basic Qualifications:- Experience animating creatures (demons, ghosts, animal type creatures) Comfortable animating human or at least have some knowledge on how to animate human figures Gaming industry background is a must - open to Lumberyard / CryEngine, Crytek experience Experience shipping titles for AAA PC/ Console is mandatory Preferred Qualifications:- Solid skills in ancillary animation packages like MotionBuilder To get further details or to apply for this position please contact: Minesh Patel minesh.jpatel(at)collabera.com
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