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Staff Unity Engineer

External
voodoo logoVoodoo · Paris, France
Full-timeRemote1d ago
AWSCI/CDDocumentationKubernetesPerformance OptimizationTerraform
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Benefits

Competitive salary based on experienceSwile Lunch voucherGymlib (100% covered by Voodoo)Premium healthcare coverage with SideCare, 100% covered for you and your familyWellness activities in our Paris officeRemote FridaysHealth insuranceRemote work options

Additional Information

About Voodoo Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. Team The Engineering & Data team builds innovative tech products and platforms to support the impressive growth of their gaming and consumer apps which allow Voodoo to stay at the forefront of the mobile gaming industry. Our Game Tech team builds scalable, reliable, and developer-friendly solutions for our studios. Our SDKs support various functionalities including ads, in-app purchases, segmentation, authentication, analytics, and more. We also manage a platform for Experimentation and Remote Configuration, CI/CD and an SDK to support cloud save and multiplayer functionalities. This role is fully remote within any EU based country. Role We're looking for a Staff Unity Engineer to join our Engineering & Data team our SDK team of 10 engineers. In this role, you'll deliver world-class solutions and drive the team towards technical excellence. You'll be working on an SDK that empowers hundreds of engineers across our company to create engaging gaming experiences for millions worldwide. You will: Design, develop, and maintain SDKs for Unity platform integration Collaborate with game developers to understand their needs and optimize SDK performance Troubleshoot and resolve complex issues Ensure SDK compatibility across different Unity versions and platforms Create clear documentation and sample implementations for SDK users Implement best practices for performance optimization Participate in code reviews and architectural decisions Profile 8+ years of professional experience 3+ years of experience in game development Strong proficiency in Unity and C# Strong knowledge of software design patterns and architecture Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders Strong command of written and spoken English Excellent problem-solving and debugging skills Experience with performance profiling and optimization tools Familiarity with CI/CD pipelines Our Stack Unity; C#; AWS; Kubernetes; Terraform


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