Lead Lighting Artist / Chef.fe d’équipe Éclairage
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Responsibilities
- Translate artistic direction into lighting setups that support mood, atmosphere, realism, and visual storytelling.
- Own the execution of level lighting across environments, gameplay, and cinematic contexts.
- Lead and manage the lighting team, providing mentorship, feedback, and direction.
- Ensure consistency and quality of lighting across large-scale worlds and varied content.
- Collaborate closely with World, Character, VFX, Design, and Tech Art teams for proper integration.
- Ensure lighting setups meet both artistic and technical requirements, including performance constraints.
- Optimize lighting across environments for scalability from high-end to mobile platforms.
- Support production planning, milestone readiness, and workflow efficiency.
- Review and validate lighting implementation to ensure alignment with visual direction and technical standards.
- Maintain visibility on quality, risks, and production challenges across lighting content.
- Ce rôle est responsable de livrer un éclairage de haute qualité qui soutient l'ambiance, le réalisme, la lisibilité et la narration à travers une grande variété d'environnements et de contextes de gameplay.
- Responsabilités
- Traduire la direction artistique en setups d'éclairage soutenant l'ambiance, l'atmosphère, le réalisme et le storytelling visuel.
- Assumer l'exécution de l'éclairage des niveaux à travers environnements, gameplay et contextes cinématiques.
- Encadrer et gérer l'équipe d'éclairage, en assurant mentorat, feedback et direction.
- Assurer la cohérence et la qualité de l'éclairage à grande échelle et sur des contenus variés.
- Collaborer étroitement avec les équipes World, Character, VFX, Design et Tech Art pour une intégration optimale.
- Garantir que les setups d'éclairage respectent les exigences artistiques et techniques, incluant les contraintes de performance.
- Optimiser l'éclairage pour différents niveaux de plateforme, du haut de gamme au mobile.
- Contribuer à la planification de production, la préparation des jalons et l'efficacité des workflows.
- Réviser et valider l'implémentation de l'éclairage afin d'assurer l'alignement avec la direction artistique et les standards techniques.
- Assurer une visibilité sur la qualité, les risques et les défis de production liés à l'éclairage.
- Minimum of 7 years of experience in AAA game development with a focus on lighting contributing to at least one shipped AAA title.
- Proven experience leading and managing a team of lighting artists.
- Strong expertise in lighting for day/night cycles, atmosphere, and real-time visual storytelling.
- Solid understanding of real-time rendering pipelines and lighting systems.
- Experience working on large-scale environments or open-world productions.
- Strong collaboration experience across design, technical, and art teams.
- Positive leadership, communication, and feedback skills.
- Desired Characteristics
- Experience working with Unreal Engine 5 (Lumen or similar systems).
- Strong technical understanding of scalable systems and multi-platform constraints from high end to mobile.
- Experience with Unreal Engine 5 (Lumen, Megalight or similar systems).
- Positive experience working with outsourcing partners or distributed teams.
- Strong artistic sensitivity to mood, atmosp
Benefits
Additional Information
NBCUniversal is seeking a Lead Lighting Artist to own and drive the execution of lighting direction for an ambitious interactive project set in a contemporary real-life urban environment. This role is responsible for delivering high-quality lighting that supports mood, realism, readability, and storytelling across a wide range of environments and gameplay contexts. Reporting to the Associate Art Director - Lighting & VFX, the Lead Lighting Artist will work closely with Technical Art and cross-disciplinary teams to ensure lighting is consistently implemented across production. The role involves leading and managing a team of lighting artists while ensuring that lighting solutions meet both artistic vision and performance constraints across scalable pipelines from high-end to mobile.
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