Junior Rendering Programmer
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Requirements
- Previous experience as rendering or graphics programmer.
Benefits
Additional Information
The main task of this position is to support the design, implementation and maintenance of complex systems and technological solutions related to rendering in Techland's proprietary engine. Our technology supports all Techland products on all consoles. Very good knowledge of C++. Proficiency in mathematics (geometry, algebra) and knowledge of algorithms used in computer games. Knowledge of topics related to game programming (e.g. multi-threading, debugging, profiling) and in particular related to graphics programming (effects, e.g. shadows, blur, HDR or deferred rendering). Knowledge of graphics API (e.g. DirectX, Vulkan) and shader programming languages (e.g. HLSL). Knowledge of basic tools used in graphics programming (e.g. RenderDoc). Proficiency in mathematics (geometry, algebra) and knowledge of algorithms used in computer games. Ability to read and understand an existing codebase. Passion for creating games. Proactivity and initiative to solve problems without waiting for detailed instructions. Flexibility and adaptability to change. Determination and persistence when facing obstacles. Eagerness to learn and develop your skills. Very good communication and collaboration skills. Good command of English.
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Company Intel
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