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VFX Artist

External
Gameloft logoGameloft · Hanoi, Vietnam
Full-timeOn-site2w ago
BlenderGDPR
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Requirements

  • Show solid commitment to the teams and be willing to put in the necessary effort to complete the task on time.
  • Demonstrate flexibility of thinking and accept positive feedbacks from others for improvement.
  • Ownership: Be pro-active, self-motivated and well organized.
  • Teamwork: Cooperate with team members and willingly provide support.
  • Genuine interest in playing video games across multiple platforms.

Benefits

A hybrid working model (5 working days per week - max 3 days WFH)A range of well-being events and policies to support employees (leave scheme, medical check-up, wellness gift, wedding/condolences, etc.)An attractive salary package with full salary for probation periodMonthly lunch allowance and home office supportYearly salary review & bonusesMinimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave,...100% coverage of mandatory insurance and extra healthcare insurance.Various training packages, including internal training, sponsorship training, and e-learning (iLearn, Udemy, O'Reilly, ...).Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves.Relocation support for international candidates joining from overseas.Other benefits from one of the best employers in Vietnam.Life at GameloftA multicultural environment with 6+ nationalities, where hundreds of world-renowned game titles were born.An open-space office, a cafeteria, a ping-pong table, and a foosball table.A gaming area equipped with multiple devices (PS, Nintendo Switch, ...)A wide range of internal events and sports clubs to boost connection and work-life balance.Work Location: 3&4 Floor, Lilama 10 Building, 56 To Huu, Dai Mo Ward, Ha Noi, Vietnam.How to proceedReady to get started? Click I'm interested/Apply and send us your updated CV and portfolio in English!Please note:Due to the high volume of applications, only candidates whose profiles most closely match the role needs will be contacted by our recruiters. We sincerely appreciate your understanding and interest.What's more?Want to know more? Visit our websites:Hanoi Studio websiteLinkedIn pageFacebook pageHealth insuranceVision insurancePerformance bonus

Additional Information

WHAT YOU WILL BE WORKING ON As a VFX Artist, your main responsibility is to implement, under supervision, video game special effects in accordance with a project's artistic direction and production deadlines. With solid artistic skills and an understanding of the technical constraints on the target platforms, you will be in charge of gameplay, environmental and UI effects. What it means on a daily basis Designing and creating: 3D VFX 3D/vertex animation Shaders adjustments Procedural simulations Dynamic simulations Particle systems, textures and models Fluid systems Lighting and rendering FX elements and producing composites to showcase ideas and concepts Providing creative artistic solutions and exploring new styles. Ensuring that the high quality bar established by the Art Director, Studio Lead Artist, and Producers are reached and maintained. Providing technical support and problem solving whenever required. Assisting in setting up or maintaining a library of effects presets which can be loaded and applied across an entire game or a selection of several games. Who you would be working with You will report to Lead Producer and Artist Lead/Supervisor. You will work closely with 2D Artists, 3D Artists and other functions in the team. Your recruitment journey (1) Screening call with HR (2) Test (3) Interview with Hiring Managers (4) Offer WHAT YOU NEED TO SUCCEED Solid VFX experience in a game production pipeline Master 3DS Max or Maya visual effects systems and basics with modeling, rigging and animation systems (Houdini or Blender experience can be considered) Solid understanding of style guidelines, design process and creative workflow. Solid understanding of Sprite creation, Visual Feedback, timings and Effects animation. Good knowledge and sense of color, design, perspective and composition. Good level in drawing and illustration skills (relief, lighting, materials, perspective, colors...) Proficient in research and development Proficiency in Photoshop, After Effects, and equivalent tools Basic English skills


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