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Software Engineer (Marcom Interactive Apps), Retail and Marcom Engineering

External
Apple logoApple · Sunnyvale, CA
Full-timeOn-siteToday
iOSJavaKotlinMoveReactSpring Boot
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About the role

This is a hands-on engineering role. You'll work on a native macOS app, the cloud backend that powers it, and a React framework for building plugins. The work is full-stack in the truest sense. Native Swift and SwiftUI for the app. Cloud services on the backend (Swift / Kotlin / Node). And a plugin framework built in React that lets other Apple engineers extend what we build. Experience with multi-user editing is valuable (real-time collaboration), but curiosity and willingness to learn matter much more. The stack is broad and you'll get to move across all of it.

Responsibilities

  • Build and maintain a native macOS application using Swift and SwiftUI
  • Implement and maintain backend services across multiple tech-stacks (Swift / Kotlin / Node / Postgres / WebSockets)
  • Design and implement performant APIs in the app and on the backend
  • Design and implement real-time collaboration features
  • Develop and extend the React framework that enables developers to build plugins for our platform
  • Collaborate with teams looking to build new plugins

Requirements

  • Experience with SwiftUI
  • Familiarity with server-side Swift (Vapor framework)
  • Familiarity with Java or Kotlin and Spring Boot for backend services
  • Familiarity with WebSocket-based communication
  • Strong experience with React, including hooks, context, and modern React patterns
  • Experience designing APIs that other engineers build on
  • Care for the craft of software development beyond just shipping features
  • Experience with operational transform, CRDTs, or real-time synchronization systems
  • 5+ years of experience in software engineering
  • Experience with native macOS or iOS development
  • Experience with backend development
  • Proficiency with at least two: Swift, TypeScript, Java, Kotlin, Ruby
  • BS in Computer Science or a related field or equivalent job-related experience
  • Pay & Benefits
  • Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Additional Information

Imagine what you could build here at Apple. Do you like building software for people who build software? Have you ever used a collaborative editing application and considered what it takes to make that feel instant and seamless? Our team builds a content authoring platform that creative teams use to collaborate in real-time. We also build the framework that lets other Apple engineers extend our platform, creating new capabilities that their end users rely on. We're a small team with a broad surface area. A native macOS app, the cloud backend that powers it, and the framework that drives our plugin ecosystem. Are you drawn to the intersection of native macOS development, real-time backend systems, developer experience, and end-user product? Do you love working in multiple languages? If so, we'd like to talk.


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Software Engineer (Marcom Interactive Apps), Retail and Marcom Engineering at Apple