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XR / Game Developer

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VTHERE PTE. LTD. logoVthere · Centrium Square, Singapore
S$46K–S$50K/yrFull-timeUnknown3d ago
Information Technology
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Responsibilities

  • Plan, design, and implement game features.
  • Create and iterate quickly on prototypes.
  • Design, build, and maintain efficient, reliable, and reusable code.
  • Ensure optimal performance, quality, and responsiveness of applications and games.
  • Required skills and qualifications
  • Minimum 2 years of working experience
  • Diploma / bachelor's degree in computer science, Software Engineering, or a related field (or equivalent practical experience)
  • Programming experience in Game Engines.
  • Competent in C#, C++ object-oriented programming language.
  • Experience with 3D game assets (3D Models, animations, materials, shaders).

Requirements

  • Experience in Web XR technologies (ThreeJS, WebGL)
  • Previous experience in a similar industry or domain
  • Working Hours
  • 9am - 6pm (Mon, Wed)
  • 9am - 6pm (WFH Tue, Thu)
  • 9am - 5pm (Fri)

Additional Information

We are a small and local XR company based in Singapore, specializing in XR such as AR/VR experiences. We aim to push the forefront of the industry using various technologies such as the Web, 3D, and LIDAR to create immersive and memorable experiences. We're looking for a talented and creative game developer to work on our web, virtual, and AR developments. You will be responsible for overall game/app functionality, translating concepts, design ideas, and requirements into an engaging player experience. Our ideal candidate is one with great passion and strong interest in programming, a keen eye for detail, and is strong in analytical skills. Being a team player is a must. Objectives of this role Plan and implement game functionality. Collaborate with team members in delivering complex features on time and at high standards. Assist in the development process by contributing suggestions for improvements and by driving the quality of code throughout production. Transform design specifications into functional games. Communicate with the art and design team to ensure goals and schedules are compatible with business and project needs.


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