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Animator

External
Movingpicturecompany logoMovingpicturecompany · London, UK
Full-timeOn-site119mo ago
Less
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About the role

The animator creates animation for characters and/or objects based on rigged 3D models, and contributes to the visual elements of the gameplay and/or cut scenes. The main and routine tasks of the animator are to: Apply animation principles to create high-quality animations while optimizing them to meet technical constraints and making any changes that are requested based on the artistic direction Understand and manipulate Mo Cap data for use in game animation systems Imagine animation systems that meet game needs in collaboration with team members from other trades and be able to document and explain the systems to new and/or less experienced team members Work in close collaboration with the animation director, art director, game designers and programmers to understand the quality objectives, gameplay intentions and engine capacities in order to anticipate the in-game look of the animations In collaboration with the immediate supervisor, help estimate the time required to carry out own tasks and manage time to meet deadlines Report any potential animation-related issues to the immediate supervisor Be able to quickly prototype animation systems that will serve as a basis for animation-and gameplay-related discussions Carry out all other related tasks All your information will be kept confidential according to EEO guidelines.


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