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VFX Artist - Marble Sort

External
voodoo logoVoodoo · Paris, France
Full-timeRemote2d ago
AgileBlenderPrototypingUnity
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Benefits

Competitive salaryPremium healthcare (SideCare) for you and your family 100% borne by VoodooSwile Lunch voucherGymlib (100% borne by Voodoo)Wellness activities in our Paris officeChild daycare facilities (Les Petits Chaperons rouges)Health insurance

Additional Information

About Voodoo Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. Team You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take high-potential prototypes and evolve them into successful, market-ready titles. In this exciting role, your initial focus will be on Marble Sort , a game that has already demonstrated significant promise and captured our attention with their compelling core mechanics and engaging gameplay. You'll have the opportunity to contribute directly to the growth and refinement of Marble Sort , leveraging its existing traction to build a truly exceptional player experience. This is a unique chance to join a project with established momentum while still having a significant impact on the future direction within a dedicated and agile studio environment. Role Creating high-quality 2D and 3D VFX, including motion graphics & animations Developing and implementing visual effects for core gameplay, character abilities, environmental effects, and reward animations Collaborating with designers, artists, and developers to integrate 3D assets and VFX seamlessly into the game Working with developers to adapt and integrate new art features based on project specifications Optimizing VFX for performance Developing and maintaining VFX pipelines and workflows to ensure efficient production processes Troubleshooting and solving technical issues related to motion graphics & animations & VFX creation and implementation Profile Proven experience as a VFX Artist with a strong portfolio demonstrating a range of 2D/3D art, motion graphics & animations Proficiency with Maya or Blender. ZBrush, Substance Painter, Houdini, After Effects would be a plus Experience with Unity real-time rendering Solid understanding of particle systems, physics simulations, shaders, and scripting Excellent problem-solving skills and attention to detail Strong communication and collaboration skills Experience with shader development and optimization techniques is preferred Knowledge of animation principles and techniques is a plus Ability to work in a fast-paced environment and manage multiple tasks simultaneously


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