Unreal Engine Technical Artist
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About the role
In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4). OpenGL and Git experience isn't required, but is recommended. Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies. Minimum Requirements: Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it Online communication, team-collaboration skills, and English fluency A passion for coding and a dedication to creating AAA quality games Preferred Requirements: OpenGL Experience Git Experience All your information will be kept confidential according to EEO guidelines.
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