Senior Art Producer
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About the role
Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top-50 grossing charts. These are milestones, not the finish line. With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product-market fit fast and scale mass-market games into lasting experiences players enjoy for years. This is our flywheel: Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. AI supercharges this process, running through everything we do, from everyday tasks to our guiding principles. What powers the loop is talent density. 220+ people from 30+ nationalities, bringing expertise from the world's best studios and companies. We uphold ambition, curiosity, humility, and focus, and deliver with speed, excellence, and candor. Since the start, we've raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who've built and backed the games and platforms we admire, now supporting our drive to create the next ones. At Homa, we are building the next billion-player experiences from the ground up and shaping the future of entertainment. Mission As an Senior Art Producer, you'll play a key role in keeping Homa's art engine running - fast, clean, and without gaps. You will report directly to the Lead Producer and work closely with producers, external artists, and cross-functional teams to own resource allocation, de-risk production, and keep a 17+ person art team delivering at full speed. Your main responsibilities will include: Own art resource allocation: build and maintain a live capacity tracker for all Artists (internal and external) across all delivery teams, ensuring no downtime and no surprises Drive the art production pipeline: manage asset tracking from brief to completion using structured, Kanban-style workflows and tracker that give full visibility at every stage Run the Art risk register: spot blockers early, escalate clearly, and resolve production risks before they hit delivery Lead external development: manage the full lifecycle of external Artist relationships, from contract to renewal, acting as the operational interface between art, legal, and external partners Coordinate across stakeholders: bridge production, art, and external teams with clarity and speed, turning complex multi-group dependencies into clean, aligned execution This is a great opportunity to take full ownership of art production at a live, scaling game - making visible impact on how creative work gets done, at a company where speed and quality are non-negotiable. We are looking for someone with 5+ years of production experience in gaming or creative services, and the humility, curiosity, ambition, and drive to make an impact fast. You're a great fit if you have: Proven production experience : 5+ years running complex production workflows, ideally in a games studio or creative services environment Delivery ownership: you drive to completion, own your timelines, manage risks and don't let perfect get in the way of shipped Art literacy: you can read the quality of creative output and communicate credibly with artists and art directors, even without being an artist yourself Resource management skills: you've built and maintained capacity trackers, managed multi-team allocation, and kept production flowing without idle time External development experience: you've managed freelancers or external studios, handled contract lifecycles, and acted as the operational link between creative and legal Multi-stakeholder communication: you translate complexity into clarity across groups with different priorities and working styles Bonus points if you have: Mobile Gaming industry background Experience in art production specifically Paris-based or open to spending time at our HQ Even if you don't check every box in our requirements, we encourage you to apply. We value diverse perspectives and backgrounds, and we're more interested in your potential and passion than a perfect match to our checklist. Our Culture At Homa, we prioritize talent, energy, and determination over traditional credentials. We're building a global community of brilliant, driven people who think boldly, act with pragmatism, move fast, and push boundaries. We believe true innovation comes from diverse perspectives, deep collaboration, and curiosity without limits. Our culture is grounded in four core values: Humility: We recognise that we are always learning, we can always improve and grow - we stay grounded in a clear view of ourselve
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