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Senior Associate Game Animator

External
lnw logoLnw · Chennai, India
Full-timeOn-siteToday
Adobe PhotoshopBlenderColor TheoryTypographyUnity
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Requirements

  • Preferred Education: Bachelor of Arts in art/animation
  • Preferred Experience: 2+ years previous experience Animator in a production environment
  • Knowledge, Skills, & Abilities:
  • Proficient in 2D Animation, After Effects, Unity, Photoshop .
  • Critical thinking skills are an absolute must in this fast-paced, high-output team
  • Understand how to animate art for various themes and platforms
  • Excellent motion graphics abilities using various industry standards plugins like Trap code Suite, Boris Saphire, Saber and Element 3D.
  • Expert with Adobe photoshop, Illustrator design is a must.
  • Should have technical knowledge of adjusting art file resolutions and modifying After Effects compositions to fit different templates.
  • Must follow good file management practices.
  • Should be able to export files in various formats using Adobe Photoshop and Illustrator.
  • Should have strong typography skills.
  • Exposure to Spine 2d tool for sprite rigging and animation.
  • Knowledge of using Blender, 3ds max or Maya is a must.
  • Excellent written and verbal communication skills

Additional Information

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Experience: 2 to 5 Years Essential Job Functions: Create high-caliber Animation, maintaining excellent motion graphics quality in regard to timing, color theory, layout, text treatment, and animation ability. Continually sharpen artistic and software expertise through company training, independent learning, and learning from other team members. Produce top-notch animations through an iterative process in close collaboration with Senior and Lead Animators. Always display a high degree of professionalism, accepting critique from team members. Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction Demonstrate excellent file structure and organization. Create art assets and document all art assets created with minimal mistakes. Review game art files prior to archival.


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