Technical Artist
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About the role
Evoplay is one of the leading iGaming providers, recognized for its innovative approach to game development and technological solutions. Our mission is to surprise not only the iGaming market but the entire entertainment industry with our interesting and unique products. Our game portfolio of 200+ titles, where each is a unique and exciting story, is presented all over the world, including Europe, Latin America, Asia, and the CIS. The key to this success is the teamwork of like-minded people who are passionate about a common goal and love games. Evoplay is the first to introduce a 3D/VR gambling game at ICE 2018, and created Dungeon: Immortal Evil - the first 3D RPG-inspired hack and slash video slot in 2020. We have received numerous nominations at prestigious iGaming awards ceremonies (EGR's Awards, CasinoBeats, SBC Awards, etc.). The expertise we're looking for
Requirements
- Experience with Spine (animation export, atlas setup, runtime integration)
- Experience working with JSON localization files
- Git - basic level (version control understanding, commit, push, pull, basic branch management, deploy)
- Confident Photoshop skills (sprite optimization, texture atlases)
- Understanding of graphics optimization principles for HTML5
- iGaming background
- English - Upper-Intermediate or higher
- Basic After Effects / VFX
- Additional languages (any)
- Your position will include
- Preparation of arts and animations in Spine for integration
- Projects optimization;
- Interaction with developers to ensure control over the correct integration of art resources.
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