Senior UI Artist
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Responsibilities
- Define, create, and maintain 2D art benchmarks in alignment with approved art direction
- Develop rock solid 2D art pipelines that help us deliver assets on time and within budget
- Use Blender and the Substance tools to create 3D assets required for us to ship best-in-class 2D art
- Create animated comps using After Effects with both 2D and 3D aspects and visual effects to produce motion graphics that will excite and engage our players
- Work directly in Photoshop, Illustrator and Figma to collaborate and deliver best-in-class UI art where needed
- Export and optimize production-ready art for the game engine, ensuring assets match concept intent and technical requirements
- Test and validate new tools and techniques to continually raise the quality bar of 2D art production
Requirements
- Minimum of 5 years of experience shipping AAA-quality UI art for video games, with a strong portfolio demonstrating your expertise
- Solid understanding of typography, layout, color, visual hierarchy, and motion principles
- Strong understanding of 2D and 3D lighting techniques and material properties to achieve desired visual tone and atmosphere
- Excellent communication skills, with the ability to present and articulate creative work to stakeholders confidently and professionally
- Track record of effectively incorporating feedback from art / presentation directors, and engaging in iterative development processes
- Strong problem-solving abilities and a proactive approach to overcoming artistic and technical challenges
- Adaptability and openness to feedback in a dynamic, fast-paced development environment
- Prior experience working in the game engine, with technical knowledge to support implementation and test in software is highly desirable
- Prior experience working on first-person shooters and/or familiarity with the Battlefield franchise is highly desirable
- About Electronic Arts
- Electronic Arts is an equal oppo
- Test and validate new tools and techniques to continually raise the quality bar of 2D art production
- Skills & Qualifications
Additional Information
This is a 12-month contract position to start with, with strong potential for extension and/or conversion to a permanent position Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC. United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA. LET'S PUSH THINGS FORWARD DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield! We're always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community. At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming. We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
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