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Senior Rigging TD

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Framestore logoFramestore · Melbourne, Australia
Full-timeOn-site4w ago
Python
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About the role

The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema. Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible. Senior Rigging Technical Directors are responsible for designing, creating and maintaining highly accurate and efficient rigs for high end visual effects films. Riggers work closely with Modelers and Animators to develop and refine rigs that meet the specific requirements of a VFX pipeline. What you'll do: Create fully scripted rigs and refine them according to animation and lighting needs Prototype, implement and refine puppet (skeleton), cloth (deformer based) or mechanical rigs Troubleshoot and fix rig issues, collect artistic feedback and fine tune rig behaviour Become a proficient user and contributor of the extensive rigging tool-set Create simple tools to help animation workflow and rig interaction Work within the pipeline and rigging standards Meet delivery deadlines under production constraints Requirements: 5 years of VFX production experience Maya rigging (full body/facial) A passion for creating believable CG characters and the requisite attention to detail Advanced Python or Mel, GUI scripting and the ability to follow strict coding standards Experience with full scripted modular/functional rigging Analytical and artistic skills, creativity and visual problem solving Team work, communication and time management skills The ability to write technical documentation and present your work (wiki, screen cap etc.) Basic knowledge of anatomy for bipeds and quadrupeds, skeletons and muscles A good understanding of constraints and deformers, how they work and their limitations You might also have: Facial anatomy, realistic eye and mouth rigs, Facs breakdown Life drawing or organic modeling especially human anatomy Basic knowledge of dynamics (Maya Hair, Comet, nCloth, nParticle etc.) Strong maths background, especially matrix maths and geometry algorithms C or C++ programming Maya plugins Experience with body motion capture: rig hookups, offset rigs, re-targeting etc Accessibility Statement Our Melbourne studio is fully accessible, with step-free entry, accessible toilets, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone. Application Process & Deadline To apply, please complete the linked application form or email your resume and portfolio to recruiters@framestore.com with the subject line: [Senior Rigging TD - Melbourne]. We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know-we are happy to accommodate your needs.


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