Gameplay Engineer
ExternalPrepare for this interview
EliteAI-generated questions, company research, and talking points tailored to this role
Requirements
- 3-5+ years of relevant programming experience in the game industry
- Excellent 3D Vector Math Skills
- Knowledge and usage of a 3D art tool such as Maya
- Experience building gameplay systems/building blocks for designers to author content
- Careful attention to detail
- Excellent communication skills and the ability to understand and solve problems presented by the team
- Responds well to feedback, criticism and iterative design and/or continual improvement of our technology and games
- Be fluent in C, C++ or C# and object-oriented programming
- Have experience with scripting languages and multiple data formats (LUA, JSON etc)
- Have MMO experience
- Python programming
- Backend languages such as Go, Erlang and/or PL/SQL
- Systems managing persistent account data
- Synchronous multiplayer features
- Live service multiplayer online games
- Mobile games
- We look forward to meeting you!
Benefits
Additional Information
Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user which exemplifies the elegance that TGC is known for. What You'll Do Here: Limited time events (seasons) with unique and fun gameplay Quests and other daily activities that drive user retention Social experiences that make every moment better with others Design, write, debug and refine networked gameplay systems and features Iterate quickly in response to testing feedback and iterations Provide technical insight and ideas regarding game design Work closely with designers and back-end engineers on both real-time and asynchronous features
Your Match
How well this role fits your profile.
Company Intel
What employees say
Worked at thatgamecompany? Share your experience