3D Environment Artist (Sky)
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Responsibilities
- Create landscapes using our own proprietary terrain system
- Create models and set dress these landscapes to support the narrative
- Collaborate with project leads, concept artists, and designers
- Brainstorm ideas and create rapid prototypes during the concept phase
- Support the rest of the art team to create 3D assets
- Review and fix bugs
Requirements
- 3+ years of experience in the games industry
- Proficient in Autodesk Maya
- Great artistic sensibility and excellent eye for design, color, lighting, composition,
- and attention to detail
- Strong communication skills with an ability to take constructive feedback
- Self-motivated and a team player
- Open to learning new skills and programs
- Familiarity with our games and visual style
- Ability to concept
- Love and affinity for video games
- Ability to visualize and communicate ideas
- Active and passionate Sky player
- This position is available for remote work for candidates within the USA.
- Please submit a resume and portfolio to be considered.
Benefits
Additional Information
The award winning team behind Journey, flOw, and Flower are looking to expand their team on Sky: Children of the Light with a Generalist. This position reports to the Art team while working closely with the Design team. As an Environment Artist, you will work with the Creative Director, Art Leads, Vis Dev Artists and other Environment Artists to create landscapes, spaces, and models for the world of Sky: Children of the Light. The ideal candidate understands that making an environment is more than creating beautiful content to fill spaces but is also an opportunity to tell the story behind the world players inhabit. If this sounds exciting to you, we'd love to have you join our team!
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