Associate Art Director (Characters, Concepts, Lighting & VFX, World) / Directeur·rice Artistique Associé·e (Personnages - Monde - Concepts - Éclairage et VFX)
ExternalFull-timeOn-siteToday
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Responsibilities
- Define and uphold visual direction within your specialty while aligning to the overall artistic vision.
- Translate art and creative goals into clear guidelines, workflows, and production-ready direction.
- Lead and mentor artists and leads across internal teams and external partners.
- Review work to ensure quality, consistency, realism, and technical feasibility.
- Drive cross-discipline collaboration (Design, Tech Art, Production, etc.)
- Identify risks and ensure delivery of high-quality, scalable content
- Areas of Expertise
- Candidates should bring depth in at least one of the following areas:
- Characters
- Own and guide the visual direction of the character ecosystem. From hero characters to large-scale population systems. This includes ensuring consistency in quality, style, and realism across character creation, customization, and modular pipelines.
- Character art direction, anatomy, and visual storytelling through characters
- Hero characters, crowd systems, and scalable customization pipelines
- Collaboration with Animation, Tech Art, Design and production to deliver content to game pillars.
- Maintaining consistency across internal teams and external partners
- Concepts
- Lead visual development and establish the foundational visual language of the project, defining tone, mood, and storytelling direction that guides downstream production.
- Creation of visual pillars, style guides, art bibles, and reference libraries
- Strong fundamentals in composition, architecture, anatomy, and design ideation
- Translating art and creative vision into clear, actionable concept frameworks
- Close partnership with World, Character, Animation, and Design teams
- Lighting & VFX
- Define the visual style for lighting, atmosphere, and effects to support mood, readability, and immersive storytelling across environments and gameplay.
- Lighting direction across dynamic environments, time of day, and weather conditions
- Atmosphere, post-processing, and VFX systems for gameplay and cinematic moments
- Balancing artistic vision with real-time performance and technical constraints
- Collaboration with World, Design, and Tech Art to ensure cohesive execution
- World
- Shape the visual identity of environments, including cities, neighborhoods, interiors, and landmarks, ensuring realism, diversity, and cohesion at scale.
- Environment art direction across architecture, materials, set dressing, and composition
- Modular and scalable world-building systems
- Integration of gameplay, narrative, and environmental storytelling
- Collaboration across Concept, Lighting/VFX, Tech Art, Design, and external partners
- Dans ce rôle, vous collaborerez étroitement avec la direction artistique, les responsables de discipline et les équipes interfonctionnelles afin d'établir des normes visuelles, encadrer la qualité, aligner les processus de production et soutenir la création de contenu évolutive à grande échelle.
- Responsabilités
- Définir et maintenir la direction visuelle dans votre domaine d'expertise tout en respectant la vision artistique globale.
- Traduire les objectifs artistiques et créatifs en lignes directrices claires, flux de production et directives prêtes à être exécutées
- Diriger et encadrer les artistes et les responsables, tant à l'interne qu'avec des partenaires externes.
- Réviser les livrables afin d'assurer la qualité, la cohérence, le réalisme et la faisabilité technique
- Favoriser la collaboration interdisciplinaire (design, art technique, production, etc.)
- Identifier les risques et veiller à la livraison de contenu de haute qualité et évolutif
- Domaines d'expertise
- Les candidat-e-s doivent démontrer une expertise approfondie dans au moins un des domaines suivants :
- Personnage
- Définir et orienter la direction visuelle de l'écosystème des personnages, des héros aux systèmes de foule à grande échelle. Ceci inclus de s'assurer de la cohérence en matière de qualité, de style et de réalisme dans la création et la personnalisation des personnages
- Maîtrise de la direction artistique des personnages, de l'anatomie et de la narrati
Benefits
Vision insurance
Additional Information
NBCUniversal is seeking an experienced Associate Art Director to help define and drive the visual direction for an ambitious interactive entertainment project. This posting targets senior art leaders from the video game industry, across multiple overlapping specialty areas: Characters, World, Concepts, Lighting & VFX. In this role, you will partner with Art Direction, discipline leads, and cross-functional teams to establish visual standards, guide quality, align pipelines, and support scalable content creation across a large production environment.
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Company Intel
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