Staff Engineer (LiveOps Tools)_Monopoly Go
ExternalPrepare for this interview
EliteAI-generated questions, company research, and talking points tailored to this role
Responsibilities
- Design, develop, and maintain services and systems to support live game operations and development workflows
- Build and optimize APIs, data pipelines, and integration layers that connect game features, tools, and live operations
- Collaborate with game designers, product managers, and engineers across disciplines to understand requirements and deliver robust backend solutions
- Participate in architectural discussions and code reviews, providing thoughtful feedback and driving engineering best practices
- Evolve standards for C# development , testing, and deployment
- Implement observability, logging, and monitoring for backend services to ensure reliability and performance.
- Provide technical mentorship and guidance to less senior team members, helping them grow their skills and knowledge
Requirements
- Strong background in C# development , with experience in coding, system design, APIs, and services
- Solid knowledge of distributed systems, data modeling, and performance optimization
- Experience with databases (SQL and/or NoSQL) and messaging/queue systems
- Familiarity with cloud environments (e.g., AWS)
- Excellent problem-solving and debugging skills, with the ability to quickly understand complex systems
- Strong communication skills, both written and verbal, and the ability to work well with diverse teams
- A passion for engineering best practices and a dedication to producing high-quality, maintainable code, product testing
- Willingness to learn and adapt to new technologies and programming paradigms
- Understanding of security best practices in backend systems
- Explore AI-assisted tools (LLMs, copilots, automation frameworks) to improve productivity, enhance analysis depth, and accelerate iteration cycles
- Bonus Points
- Experience with observability stacks (e.g. Datadog)
- Familiarity with live game development and operations (rollback systems, safety nets, iterative release)
- Knowledge of microservices architectures and event-driven systems
- Experience building internal tooling and automation pipelines
- About Scopely
- Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ .
- Notice to Candidates: Scopely will never request payment or financial information during the ap
Benefits
Additional Information
Scopely is looking for a Staff Engineer (LiveOps tools) to serve on and elevate our new casual game, Monopoly GO! team in Barcelona on a hybrid basis. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
Your Match
How well this role fits your profile.
Company Intel
What employees say
Worked at Scopely? Share your experience