Senior Artist (Virtual Art Department)
ExternalFull-timeOn-site2w ago
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Requirements
- 5+ years of experience with real-time environment art creation in Unreal
- Demonstrated experience building and lighting virtual environments
- Expertise in Maya for modeling and UV work
- Excellent proficiency in Substance Painter/Designer and Photoshop
- Proven expertise in terrain generation software such as Gaea or World Machine to create vast, expansive, and high-fidelity natural landscapes
- Strong understanding of authoring texture and material following PBR principles
- Passion for innovation and a steadfast commitment to leading-edge industry trends and technologies
- Experience collaborating with multi-disciplinary teams using task-management software (JIRA, Shotgun, etc.)
Additional Information
We are launching an exciting new project within our Virtual Art Department (VAD) that will push the absolute boundaries of real-time world-building and ICVFX. We're building out a world-class team to execute this ambitious vision on a global stage, providing a rare opportunity to showcase the true power of cutting-edge virtual production technology. If you want to help define the future of collaborative and realtime filmmaking, we need your expertise to make this project truly amazing. We are seeking a talented Senior Artist to join our Los Angeles team!
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