Senior Project Manager (World of Warships, PC)
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Job Overview Wargaming Belgrade is looking for a Senior Project Manager with GameDev experience and focus on Art to help drive the delivery of art production and visual features for World of Warships. This role supports a live product and focuses on coordinating teams, managing timelines and dependencies, and improving how work is planned and delivered. It combines hands-on project management with a broader view on processes and collaboration, helping teams stay aligned and deliver consistently. Reports to Head of Development Services What will you do? Owns delivery of production stream of 3D , UI and concept art, visual features and tech art group, including cross-functional initiatives Coordinates execution across multiple teams or disciplines, ensuring that project goals, timelines, risks, quality expectations, and dependencies are clearly understood and managed Identifies delivery risks, resource constraints, process gaps, and cross-team dependencies, and drives mitigation actions Manages scope, timelines, priorities, and trade-offs within the approved project direction, escalating when decisions exceed the assigned mandate Improves project planning, reporting, delivery routines, workflow effectiveness, and communication practices within the project area Ensures stakeholders have clear visibility into project status, risks, dependencies, decisions, and expected outcomes Supports planning, onboarding, coordination, and development of project team members within the assigned scope Owns scheduling and roadmapping activities across multiple planning horizons, from sprint planning in collaboration with unit leads to annual feature and content roadmaps alongside department heads and stakeholders Facilitates cross-department communication, resolves under-communication issues, manages cross-team dependencies, stakeholder delivery alignment, and helps address resource allocation conflicts Supports financial planning activities related to project tooling, licenses, and operational needs What are we looking for? At least 3 years of experience as a Project Manager in game development, with a strong focus on managing art delivery Solid knowledge of project management practices, delivery planning, dependency tracking, risk management, and cross-functional coordination Ability to own delivery of a significant project area or cross-functional initiative Understanding of art production pipelines Ability to manage complex priorities, schedules, dependencies, blockers, and delivery risks Experience improving project workflows, planning routines, reporting, and communication practices Ability to align stakeholders, manage expectations, and drive decisions within a defined scope Strong analytical thinking, communication, ownership, stakeholder management, and problem-solving skills Ability to mentor less experienced project supervisors or coordinators and support project management capability within the team Strong facilitation and communication skills with the ability to resolve dependency, alignment, and resource allocation challenges across teams. Experience working with modern collaboration and project management tools, including Jira, Confluence, Miro, and AI/LLM-assisted workflows Upper-intermediate (B2) level of Business English, sufficient for effective communication in cross-functional collaboration, meetings, documentation, and discussions What additional skills will help you stand out? Experience in game development as an artist Work mode During the probation period: onsite After the probation period: onsite or hybrid (3 days per week in the office)
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