Engine Developer (World of Tanks, PC)
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Job Overview We are looking for a Senior Engine Developer to join the engine development team. What will you do? Implement new and improve existing features in game engine. Refactoring, code optimization, fix bugs. Integration and support of third-party libraries. Performance and memory optimizations. Creation of tech documentation. Close interaction with the game product team and QA. What are we looking for? Strong technical background. 3+ year of experience in commercial C++ development. Understanding of OOP, basic algorithms, and data structures. Knowledge of basic linear algebra (matrix, vector). Experience in working with debugging and profiling tools (Nsight, Renderdoc, PIX etc.). Experience in multithreaded and asynchronous programming. Understanding the graphics pipeline and GPU architecture. What additional skills will help you stand out? Experience with Entity Component System. Practical knowledge of DirectX 11/12/Vulkan. Practical knowledge of Unreal Engine 4/ Unreal Engine 5/ Unity. Advanced knowledge of one of the systems (Sound, Physics, Network, UI). Experience with Python. Experience with released titles. Work mode Hybrid (2-3 days of work from the office).
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Company Intel
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