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Render Engineer (Unannounced Project)

External
Wargaming logoWargaming · Prague, Czechia
Full-timeOn-site3w ago
iOS
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Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Prague include:5 weeks of Annual Leave per calendar yearAdditional paid time offSick Leave Compensation, Maternity & Paternity Leave BenefitsCareer development and education opportunities within the companyMeal card contributionPublic transportation allowancePremium private healthcareMental well-being program (iFeel)Multisport Employee discountsPersonal Gaming AccountCoffee, fruits, and snacks in the officeCompany eventsSeniority AwardsReferral program - You can recommend the best talents to the company and receive a rewardPlease submit your CV in English to ensure smooth processing and review. About WargamingPlease see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Additional Information

Job Overview Wargaming is looking for a Render Developer to join our Game Engine Development team. This position includes working on development of a cross-platform game engine which is written in C++. What will you do? Implement new and improve existing graphic features Refactoring, code optimization, fix graphic bugs Writing code according to code style Creation of tech documentation What are we looking for? 2+ year of experience in commercial C++ development Experience in any graphics API (DirectX, Vulkan, OpenGL) Experience in writing shaders (GSL, HLSL) Basic knowledge of linear algebra (vectors, matrices, quaternions) Experience in creation of own 3D demo applications or creation of own engine Knowledge and experience in working with debugging and profiling tools (Nsight, Renderdoc, PIX etc) Understanding the graphics pipeline and GPU architecture Practical knowledge of DirectX 11/12/Vulkan What additional skills will help you stand out? An intermediate level of English


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