Artiste externalisation senior·e - Dead by Daylight - Senior Outsource Artist - Dead by Daylight
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Requirements
- 6+ years of experience in video game as a 3D or Level Artist.
- Strong experience as an Environment Artist;
- Proven experience reviewing, refining, or creating art assets, with strong artistic expertise relevant to environment art.
- Experience working with external vendors, outsourcing studios, or co-development partners, with the ability to provide constructive and actionable feedback.
- Strong understanding of game development pipelines, including art production: Modeling, UVing, PBR, LODS, Collisions.
- Experience using production and project management tools such as JIRA, Confluence, Monday, or similar platforms.
- Excellent communication, organization, and relationship-building skills, with the ability to navigate ambiguity, manage multiple priorities, and collaborate effectively with geographically and culturally diverse teams.
- Dans ce rôle tu devras :
- Collaborer avec les parties prenantes internes afin de définir les mandats de production de contenu, les exigences de production et les attentes en matière de qualité pour les partenaires externes;
- Agir comme point de contact entre les équipes internes et les partenaires externes, en traduisant les besoins créatifs et techniques en directives claires, concrètes et exploitables, ainsi qu'en rétroactions pertinentes;
- Réviser, valider et raffiner les actifs produits par des partenaires externes afin de garantir leur alignement avec la vision artistique du projet, les standards de qualité et les exigences techniques;
- Tester le contenu dans le moteur de jeu afin d'évaluer leur qualité visuelle, leur fonctionnalité, leur performance et leur intégration dans l'environnement de jeu;
- Identifier les risques de production, les problèmes de qualité et les goulots d'étranglement, les communiquer de manière proactive et contribuer aux efforts d'atténuation;
- Contribuer à l'intégration et au succès continu des partenaires externes en développant de solides relations de t
Additional Information
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight . Join us and be a part of the future of interactive entertainment! At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Are you ready to revolutionize the gaming industry with your expertise in outsourcing and in art? We're currently seeking a Senior Outsource Artist to join our team. As a Senior Outsource Artist, you will play a key role in ensuring that externally produced assets meet the artistic vision, quality standards, and technical requirements of the project. Acting as a bridge between internal teams and external partners, you will prepare asset briefs, provide clear and actionable feedback, review and refine deliverables, and occasionally create or modify assets when needed. Through your artistic expertise, attention to detail, and collaborative approach, you will help maintain consistency across the project while building strong relationships with globally distributed partners. In this role you will: Collaborate with internal stakeholders to define asset briefs, production requirements, and quality expectations for external partners. Serve as a key point of contact between internal teams and outsourcing partners, translating creative and technical needs into clear, actionable guidance and feedback. Review, validate, and refine externally produced assets to ensure alignment with the project's artistic vision, quality standards, and technical requirements. Test assets in-engine to evaluate visual quality, functionality, performance, and integration within the game environment. Identify production risks, quality concerns, and bottlenecks, communicating them proactively and supporting mitigation efforts. Support the onboarding and ongoing success of external partners by fostering strong working relationships and promoting effective collaboration across cultures and time zones.
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