Art Lead, New Game (AAA RPG)
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Responsibilities
- Art Direction & Visual Quality
- Uphold and evolve the game's visual identity, tone, and worldbuilding
- Ensure a cohesive visual experience across characters, environments, VFX, and UI
- Apply strong understanding of:
- Composition (visual, gameplay, and cinematic)
- Lighting, materials, and atmosphere
- Environmental storytelling and realism
- External Studio Leadership
- Partner with our external development studio to guide and coordinate art quality across characters, environments, VFX, UI, and more to achieve AAA-quality output
- Help establish and maintain efficient art workflows, feedback loops, and quality standards across time zones
- Translate creative vision into clear, actionable direction for external teams
- Quality Bar & Visual Development
- Perform paintovers, visual callouts, and written feedback to elevate the art to a AAA-quality bar
- Identify visual risks early and proactively course-correct to maintain style, readability, and polish
- Help define and uphold the game's visual style, ensuring consistency across all art deliverables
- Art → Game Translation
- Work closely with Tech Art, Design, and Production to ensure:
- Art is fully functional in-engine
- Assets meet performance and gameplay readability standards
- Bridge the gap between:
- Concept art
- Final in-game execution
- Feedback & Communication
- Review art submissions and playtest builds to provide concise, actionable feedback that is clear, respectful, and actionable
- Translate high-level creative direction into concrete, production-ready visual guidance for our Shanghai studio
- Collaborate with internal stakeholders to ensure art supports gameplay and performance needs
- IP Holder Collaboration
- Partner with our IP holder to establish visual guidelines, approvals, and feedback
- Clearly interpret and relay art feedback to the development team, helping them understand intent and constraints
- Ensure all art content aligns with established IP canon, while still meeting gameplay needs and driving towards a world-class player experience
Requirements
- 7+ years of professional game art experience, with at least 2+ years in a lead or senior role
- Experience working on AAA action RPGs or fantasy titles or high-end action RPGs on mobile or PC
- 3D Game Development Expertise and deep understanding of real-time game development
- Strong visual fundamentals (composition, color, lighting, anatomy, material definition)
- Comfortable doing hands-on paintovers and async visual problem-solving
- Excellent written and verbal communication skills, especially for giving clear, constructive feedback
- Experience working with established IPs and navigating approval pipelines
- Experience working with teams in China or across multiple time zones
- Familiarity with Unity pipelines and tooling
- Passion for low-fantasy / grounded worlds
- Mandarin proficiency
- Please include a portfolio or PDF/links to examples of your work in the application.
- About Scopely
Benefits
Additional Information
Scopely is looking for an Art Lead to join our Slate Development Group in Barcelona on a hybrid basis. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. We are developing a AAA action RPG based on a world-renowned IP, and we're looking for a Principal Artist who combines strong artistic authority, deep worldbuilding sensibility, and hands-on 3D game development expertise.
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