Game Mathematics Architect (Slots / Simulation Systems)
ExternalContractRemote1w ago
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Responsibilities
- Design system-level math architecture for slot generation
- Build reusable simulation frameworks
- Develop large-scale RTP and volatility simulation systems
- Create validation systems for theoretical vs real-world behavior
- Translate probabilistic models into production-ready systems
Requirements
- Strong background in probability and statistics
- Experience with slot mathematics or gaming simulation systems
- Experience building scalable frameworks and simulation engines
- Deep understanding of RTP, volatility, EV, Monte Carlo simulations
- Strong systems thinking and architecture ownership
- Remote role.
- Senior/Architect level only.
Additional Information
We are hiring a Game Mathematics Architect (Slots / Simulation Systems). This is not a traditional game math role. We are building system-level simulation and mathematical architecture that defines how slot games are generated, validated, simulated, and scaled.
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Company Intel
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