STEM Education Curriculum Developer (NYC, Full-Time, For Ages 3-12)
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About the role
We are looking for an educator who can imagine a STEM project, build it with their own hands, write the lesson plan, train the teachers, and then show up at the campsite to coach those teachers through delivering it. The work spans the design studio and the classroom. If you are a maker, a curriculum builder, and a teacher coach in equal measure, and you want to shape how Generation Alpha experiences STEM, this role is for you. The curriculum you build here will not sit in a binder. It will be taught to thousands of children every year, and soon to tens of thousands. The impact compounds. The bar is the highest in maker education. Your Canvas: - Curriculum Development : You will turn hands-on STEM projects into lesson plans for children ages 3 to 12, covering learning objectives, pacing, scaffolding, and differentiation across age bands. - Storytelling and Experience Design : You will wrap each project in an immersive theme. Animal worlds. Musical theater. Inventions for people with disabilities. A week of camp should feel like a Disney World ride and connect dots across disciplines. You bring the "why" that captivates a 7-year-old. - Hands-On Project Development : You will build and prototype. Alongside our Fabricator team and fellow curriculum developers, you will design and make the STEM projects that campers create: woodworking, basic electronics, Arduino, Microbits, Scratch, and more. You bring your own maker experience to the table, and you hold it to the highest standard of quality. - Teacher Coaching, at HQ and at Campsites : You will build the training materials and run training at HQ. During summer, you will be at the campsites, observing classrooms in real time, giving teachers immediate feedback, and jumping in when a lesson needs a save. - The Operations Translator : Your work connects to the team that packs materials, hires teachers, and runs venues. A single missing material on a pack list or a single unclear instruction will show up in a room of 12 kids on a Monday morning. Meticulous documentation is part of the job. - Quality Control : You will pilot lessons, gather teacher feedback after every camp week, and iterate. Every project must be fail-proof before it ships to a campsite.