Level Designer
ExternalFull-timeOn-siteToday
iOS
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Responsibilities
- Build white box versions of areas after consulting with all relevant parties.
- Handoff areas to environment art, scripting, combat and cinematics while helping them elevate the experience.
- Finalize areas for shipping.
- Understand the role an area plays in the composition of the game experience, based on the narrative and design/creative directors briefing.
- Know and apply all features and mechanics that are available to the player for exploration.
- Reserve space for features that are in development but not available yet
- .Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations;
- Fix level design related bugs in your own or other peoples' areas
- Make sure the level is always playable and ready to go
Requirements
- A design relevant degree.
- Proven commercial experience in video game level design.
- Ability to work well as part of a distributed, international team.
- An extremely positive can do attitude.
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Company Intel
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