Game Designer(Casual Games)
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About the role
Responsibilities: Lead system design and iterative optimization for global mobile puzzle games, ensuring technical feasibility and user-centric functionality; Conduct competitive intelligence tracking, analyze and synthesize core strengths and weaknesses, produce comprehensive analysis documentation, and drive end-to-end solution implementation; Formulate data-informed hypotheses and oversee the execution of product optimization iterations; Collaborate cross-functionally with marketing, operations, monetization, R&D, and QA teams to ensure high-quality product feature launches, and foster synergy to accelerate business growth. Qualifications: Bachelor's degree or higher, preferably in Science, Technology, Engineering, or Mathematics (STEM) disciplines such as Mathematics or Computer Science; Demonstrated experience in live product tuning is preferred, with independent expertise and insights into gameplay experience optimization; Foundational understanding of European and American user demographics and preferences; prior experience in global casual game projects is highly desirable; Acute sensitivity to game experience with the ability to identify, diagnose, and articulate experience-related pain points; Strong sense of accountability, open-mindedness, and proven capabilities in pressure resilience, cross-team communication, and collaborative teamwork. We specialize in global casual games. With our rapid expansion, we've opened numerous positions-and are actively recruiting top industry talent!
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