Collaborate with driver, feature development, and hardware teams to resolve technical issues, drive innovative solutions to improve performance, enhance quality, and represent developers' requests for future hardware and software development.
Debug and optimise game code/game engines, graphics and compute shaders, APIs, feature integrations, and tools for reliability, enhanced performance, and visual fidelity on Intel CPU and GPU products.
Drive feature integrations and support developer tools necessary for profiling, debugging, and optimising graphics solutions.
Develop supportive documentation and materials to promote best practices while developing for Intel hardware.
Represent Intel at game developer-related conferences through technological discussions and presentations.
Requirements
5+ years working on game technologies for GPU and/or CPU
Experience with modern game engine architecture, rendering pipelines, techniques, and technologies
Working knowledge of profiling tools used by game developers on Windows, including PIX, RenderDoc, WPA, and GPUView
Fluency and ability to program in HLSL and C/C++
Experience using the latest DirectX 12 features
Excellent communication skills in English - You will communicate with game developers, rendering engineers, internal driver teams, developer relationship managers, hardware engineers and potentially other external partners.
Experience in reporting bugs, entering them such that others can reproduce them, and the ability to follow them through until resolution
Driven to learn new skills and take on challenging tasks
Working knowledge of Vulkan, GLSL, nSight, Windows architecture, x86 architecture
Understanding of the game development lifecycle
Experience in creating and productizing new technologies and tools
Experience optimising the Unreal engine
Benefits
At Intel, employees share in successes, enjoy comprehensive rewards and are inspired by an innovative & inclusive workplace. What can you expect when there is a match between us?We guarantee you will be working in a safe environment ; either at your own home or in our premises if needed, the security and wellbeing of you and your family stands as our utmost responsibility.You will have constant opportunities to develop your professional career through technical and soft skills training , taking part in innovation projects or rotational programsFlexible working hours are important to usRewards Experience @ Intel Poland : https://jobs.intel.com/pl/benefitsJob posting details (such as work model, location or time type) are subject to change.Job Type:Experienced HireShift:Shift 1 (Poland)Primary Location:Poland, GdanskAdditional Locations:Business group:Posting Statement:All qualified applicantFlexible scheduleEquity / stock optionsPerformance bonus
Additional Information
Job Details:
Job Description:
The Role and Impact:
As an experienced GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel's cutting-edge graphics and computing technology. Working at the forefront of innovation, you will work with game developers to enable Intel GPU and CPU technologies, contributing to solutions that impact millions of gamers worldwide.
This role offers opportunities to work on high-end video games and game engines, modern graphics APIs, device drivers, as well as tools and technologies vital for optimising and productizing Intel GPUs, CPUs, and graphics software solutions. Your contributions will drive quality, performance, and innovation, empowering developers and enhancing the user experience across the video games ecosystem.