Write and test complex branching dialogues that have player agency throughout and fulfill the narrative requirements set by Design, Writing, and Narrative Leads
Create memorable and unique character voices that are tonally accurate to the project, engaging to interact with, and believable
Deliver shippable dialogue that meets the standard set by the Writing Director and Creative Director with minimal rounds of feedback and minimal intervention
Collaborate with other teams on the design and execution of situations with a focus on advocating for storytelling
Maintain, troubleshoot, and track dialogues as they move through the pipeline, communicating regularly with other teams to find solutions for dialogue issues and content needs as and when they arise
Write texts for in-game non-dialogue elements, including tooltips, item descriptions, journal entries, UI elements, and other ancillary texts
Liaise with other teams to answer questions regarding dialogue and story elements
Any additional creative tasks required to support the storytelling of the project deemed appropriate by your Lead, the Writing Director, or the Creative Director
Who We're Looking For
You are an exceptional writer who can demonstrate your skills through past experience and our skills test
You are passionate about storytelling in games, and always put the player experience first
You have a relevant background or experience (academic or otherwise).
You seek feedback proactively, think critically about your own work, and are continuously working to improve your craft
You are able to write a range of interesting and believable characters, and to look for the unexpected angle in their stories
You are collaborative, and can demonstrate an ability to work well with others
You have experience pitching your ideas to others
You are fluent in written English
Requirements
To work in-office in the studio in which they are based
To work alongside assigned mentors and collaborators over the course of the internship.
The ability to quickly learn processes and tools (including the Larian engine and dialogue tools)
Additional Information
With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for a Writing Internto join the team and help us in crafting the high caliber games our fans have come to expect.
At Larian, a Writer is not just a dialogue writer, but a scene designer, a collaborator, and at heart - a player. They strive to create the breadth and richness of choice that we want to experience in games, and to give players the choices that makes them ask "Are they really going to allow me to do that?!" Only to discover that not only did we allow it, we built a whole alternative story path out of it.